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There are procedural texture functions that can have 5 variables.
But if we assign custom inputs to these variables, we'll end up with a lot of custom inputs just for a single function.
Is it possible to add the option to have more than one variable for each custom input?

For example, two custom inputs.

2point.png.4b4211852612e1957e3303923389a247.png

Would become one.

2point_b.png.f4ac29022e2545511e15459c76338730.png

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