yansod123 Posted January 10, 2022 Share Posted January 10, 2022 I'm rendering in "exr" format in 3d softwareb_1.exr Quote Link to comment Share on other sites More sharing options...
NotMyFault Posted January 10, 2022 Share Posted January 10, 2022 Hi and welcome to the forum. Your file contains "unbound" RGB values > 1. Activate "Advanced" mode for histgoram. You can increase the histogram "Max" to make this noticeable. Then you can use the 32-bit preview panel to adjust exposure to make unbound (>1) levels visible. Quote Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080 LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5 iPad Air Gen 5 (2022) A2589 Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps. Link to comment Share on other sites More sharing options...
yansod123 Posted January 11, 2022 Author Share Posted January 11, 2022 Thank you very much for your reply, I will try it your way NotMyFault 1 Quote Link to comment Share on other sites More sharing options...
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