kirk23 Posted January 28, 2021 Share Posted January 28, 2021 I am a texture artist for CG and thus work on multi image/channel materials. I love "content aware" "inpainting" or whatever you call it. it's so refreshing from a tedious manual job. There is only one problem. In current state it's 100% useless for my job. Would be so much better if we could record a macro of inpainting on color rgb "channel" and then re-play it on "height" and "roughness" channels. Different images representing other material properties . So once "inpaint" copy and fuse fragments to fill a selected area I could copy the same fragments into same order and positions on height image. Adobe Alchemist and Artomatix Art engine already work that way . I pretty much hate both of them. They do have cool stuff indeed but nevertheless so inconvenient in every feature and so un-intuitive to work with I can't tolerate them. Just make macro panel to record how the soft does the inpaint on first image please to recreate in sync on other one . Like it can with patch tool. And BTW add mirroring to patch tool please. it already so much better than Photoshop one. Make it the absolute best please. Quote Link to comment Share on other sites More sharing options...
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