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Showing results for tags 'sandbox'.
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When I am editing a photo within publisher, I am getting a sandbox error in the resource manager when I re-save the image after making changes. I am clicking the "Edit Image" button to bring the placed image in its own window to edit. I would expect the resource manage to show that is modified, but not missing that I have to relink. The image I am editing contains a vector mask that I am adjusting. The image is being saved out as an Affinity Tiff file with layers. Any help on this would be greatly appreciated. What causes this? How can I avoid this happening when editing images?
I have an issue with a font manager called FontAgent Pro. It has a font auto activator, which is very handy because I use many different fonts and don't want to have these activated all the time. I run into the issue where the auto-activation works very well for the Beta versions, but not for the app store release versions. How can this be? Is the way the app store version is sandboxed a limitation for this to work? If this is the case, is it possible to update to the non-app store version of Affinity Designer (sold in the Affinity Store) as I believe this does not have the sandboxing?
A question just occurred to me when thinking about how iCloud will work with the suite. Affinity shares the same file format across all the apps right? So in other words I will be able to open my Affinity Designer files in Affinity Photo? If that is the case then how does sandboxed iCloud storage work? If I save one of my Affinity Designer files in the iCloud sandbox then when I go to Affinity Photo it won't be in the Affinity Photo sandbox.