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Found 3 results

  1. Marky

    Fallen Angel

    Composite image, Model, wings, background from deviantart. Feather brushes.
  2. Just a couple of projects I keep working on when I have some spare time. I've lost count of how many times I've changed the portrait image or what I like to call The Doll.
  3. I don't know exactly if it is a bug or some sort of feature, but I post it here and hope it's correct :) If I have multiple Objects I can mark them all and rotate them at once about 12°. Now every single object shows me that it is rotated about the 12°. If I mark them all again, the Transform-Palette shows me the information that all the objects are rotated by 0°. In my opinion it should display the rotated angel as long as all marked objects have the same value. If there is a difference (not all have the same value), it should display not 0°, the field should be empty so I can see at once the values are different. For further rotation I should group them all waht means they are now at position 0° again. Also it is possible to calculate like 0° + 10° and AD does correct count and display 10°. Now I can add more or subtract a value X – but not further more than back to 0°. So -10 will work but if I wante to rotate to the other side it would not. But as it is a 360° circle I think it should be possible to use negative values like -12° to get 348° instead of calculating manual and write it in. This would be much more user-friendly and faster. I hope you understand what I mean, just take a look a the screenmovie attached :) AD-rotation.mov

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