Jump to content

Search the Community

Showing results for tags 'viewport'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Affinity Support
    • News and Information
    • Affinity Support & Questions
    • Feature Requests & Suggestions
  • Learn and Share
    • Tutorials (Serif and Customer Created Tutorials)
    • Share your work
    • Resources
  • Bug Reporting
    • Report a Bug in Affinity Designer
    • Report a Bug in Affinity Photo
    • Report a Bug in Affinity Publisher
  • Beta Software Forums
    • Affinity Designer Beta Forums
    • Affinity Photo Beta Forums
    • Affinity Publisher Beta Forums

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 5 results

  1. Hi, Sometimes I'm assembling components on a page, but I'm working on a canvas that is sized towards the end result. Is there a way to keep objects dragged off-canvas visible or do I have to switch to a "canvas + artboard" model to keep track of those objects? If, for instance, I create an A4 landscape canvas and drag an object outside the canvas area it basically becomes invisible and can only retrieved by either block selecting the whole area and dragging it on the canvas again or highlighting the relevant layer and dragging it back onto the canvas. Is there a setting for the of
  2. Affinity Photo 1.6.1.93 Windows 10 v1709 build 16299.248 16GB RAM vram 8GB dedicated, 8 shared, nvidia 980M File: on disk .jpg 1,635KB. In A. Photo: 4002x2711px 1085MP PHOTOSHOP: reports the filesize as 31.3MB in ram (I don't know if that is relevant.) When opened in Affinity Photo, the viewport of the image appears corrupt and pixels change color as mouse is moved around the image. See attached picture. The second image is the original. This does not happen when the same file is opened in PhotoPlusX8 or in Photoshop 6.0 (yes, I am still using 6) or any other image viewing/edi
  3. Currently in Designer it's really annoying on my eyes when I'm using artboards, and the viewport frame turns from a nice dark grey to a (comparatively) glaring white. My eyes might be a bit more sensitive than usual or whatever, but I find myself being distracted by the inconsistent and glaring viewport colour. It would be really useful if we could customise the background colour a bit - either from a few preset options or just using the colour selection tools. I don't want to just use a rectangle is because it isn't infinite so when I zoom out (which I do often) I'd st
  4. Hallo dear people from affinity, first i once again have to admit , that i love your program. s i allready have told you on my post for architectural workflows, i realy want your programm to suceed. And in many areas it is on a good way.. Now i´ve taken a deeper look on viewportspeed. on my computer with 32 gib ram and a good graphics card, i just compared affinity photo 1.6 to Photoshop CC 2015. Both do well, but....... well on BIG images, Photoshop still on my computer seems faster.. i used a 3.5 gB file which taking Photoshop produced 21. gb inside the ram,
  5. Hi everyone, I just got a 12000 pix x 12000pix Psd file from some colleques from Berlin, that do big 3D Rendercompositions, to fulfill the wishes of our architectural company. This psd file has about 3.55 GB, while the saved affinity photo has got about 1.8 GB. So in the computermemory after opening , Photohop uses about 20 GB while affinity uses 6.8 GB.. the opening in PHotoshop takes abut 100 Secounds, while opening the affinity file in affinity, takes about 6 sec. only thing, where Photoshop seeems to win is Viewport speed.. In Photoshop for example i can zoo
×
×
  • Create New...

Important Information

Please note there is currently a delay in replying to some post. See pinned thread in the Questions forum. These are the Terms of Use you will be asked to agree to if you join the forum. | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.