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Found 3 results

  1. I've made a brush set for painting that I'm quite happy with, and it's available via Gumroad. These are the brushes I use for painting images like the one attached. There's a free sample set that you can download for free, and the full set. They're all textured brushes with custom tips that I've made myself from scratch, all with pressure, size and opacity sensitivity made to mimic traditional painting brushes. It's not a big set but there's enough brushes to paint anything you could ever want to paint, and they're optimized to work without lag even at very large sizes. https://www.gumroad.com/adrianodocouto I'd highly appreciate it if anyone who downloads would leave me a rating, as that's crucial for exposure on the Gumroad platform. Cheers!
  2. A couple Macros which are mimicking a Cross polarization step, taking out glare and reflections on your images. The glare removal(within the eyes) is a separate included macro. https://gumroad.com/l/CPS-AP Main goal was to free up artist time. All used example Pictures by courtesy of The Wikihuman Project | USC Institute for Creative Technologies
  3. Hi all :) , So far Affinity Photo is impressive and quite useful for an 3D Artist. I decided to try my luck in making a heightmap/normalmap creation solution for it. It obviously needs some more work but it already gives passable enough results at least in the simple setup with Brush input vector support the more advanced setup: Shapes, Texts and Brush input are currently supported, inward/outward is available. there are two ways of adding shapes available; one which is piling them over each other and the other is mixing their height. You can therefore erase parts of brush work and shapes/Texts -vector data at the same time. Heightmaps are already useful but the Normalmaps in the more advanced Setup have a strong discoloration. next big steps are corrections and refining the output and creating macros for accelerating the workflow. greetings myclay
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