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PurpleCrayon

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  1. Thanks! Appreciate it! Feel free to delete “has a bug, plus” portion from the original post title, so as not to confuse the reader (couldn’t find a way to do it myself).
  2. @GabrielM that’s not a realistic example, plus you’re using a screen capture. There is no finger in the screen capture obstructing the view. Just load up any photo or a painting and try to sample the color with a finger. You can take a photo of your finger on the iPad same way I did if you believe that my example was misleading somehow. But I’m sure you will get the same result as I. A finger covers too much of an area underneath it, so a person doesn’t know where exactly he’s pointing. And the preview zooms in too much to be able to tell where exactly you are. This makes it imprecise. Is it good enough for some people? Perhaps. The fact remains - Pencil is a much more precise tool just as for painting, so too for color picking.
  3. @DM1 It’s not clear from the video that it’s imprecise because the video doesn’t show the finger obscuring the location. See the image I’ve attached where there are three bells of same size, and I’m using my pinky to select the color from one of them. It’s unclear as to the location where the color is being sampled from because the pinky is covering the entire bell. I think it’s common sense that pointing at a particular location with the Pencil tip and getting a zoom preview circle of where the Pencil tip is ponting, would be the most precise way, wouldn’t you agree?
  4. Hi Gabriel, after checking a few times, turns out what I mentioned above to be a bug is not a bug at all, it’s another type of functionality. It makes the current color brighter/darker. So no bug, user error But regarding the color picker, do you know if it’s planned to make it simpler? I understand how it might have been not optimal previously (though I got along with it) For now, picking color with finger is too imprecise. And with Pencil too many taps. Would it be possible to implement a better way with the Pencil? One idea I have is, some sort of always visible button that when you tap, Pencil turns into the color picker. I think everyone who uses Affinity Photo for painting would greatly appreciate this. It would improve workflow immensely!
  5. Hi Gabe, Thank you for the reply. I forgot to mention that tap and hold method you mentioned. Basically all these methods except #3 I referenced in the picture involve using the finger. I’d rather use the Pencil as even with zoom, it’s hard to sample from exact place. Pencil is a much better/precise tool. Tap and hold to sample was possible in previous versions, but was removed. Not sure about the reasons, but would it be possible to have a Sample toggle icon somewhere (always visible) that instantly activates the Pencil as a sampler? Basically in the picture, the dropper from way #3, could you take it out and place it on the always-visible menu? Oh, and there it doesn’t behave as the finger - where the center under the finger is shown in the zoom preview, which is the much preferred way of course. So please make the tip of the Pencil be what’s actually sampled (and previewed in zoom circle) In other words, be able to just tap something once, sample color with a Pencil, upon releasing the Pencil color is picked, and you continue painting, without going into menus and breaking the workflow. This way the app would be perfect, as with painting it’s all about the quick workflow. Really love Affinity Photo and always recommend it for painting! Thanks! P.S. The (possible) bug I mentioned with the way #2 is insignificant because it uses finger, and the fourth way you mentioned already does this better.
  6. Hi, I use Affinity Photo for painting mainly, so I need to pick a color from the canvas all the time. With current version (1.6.12) there’s no easy reliable way to just keep picking color as you paint. There should be a button you tap and then select (zoomed) with the Pencil the color. Now there are only ways through going into the menu (or with a finger but that’s not reliable and without zoom). There are 3 ways I know of picking colors (labeled in the attached photo). #3 is the simplest of the 3, but still isn’t good enough. In the brush mode, tapping on the color (from bottom pannel), pops up the color wheel which blocks central part of the screen, now tapping and dragging the dropper icon to pick the color but half the screen is obstructed. And why the extra taps? The #2 way (labeled in the photo) seems most promising, but it doesn’t have zoom, and doesn’t work reliably because there’s a bug that makes it just stop functioning after using it 2 or 3 times. Could you please fix this way and give it a zoom? We really need a quick way to pick colors! Thank you!
  7. We’re talking about the same thing right? 1) pick brush A, change the Width to a certain value, 10 for example. 2) pick brush B, change its width to 20 3) go back to A, it should say 10, and if you go to B, it should say 20 It doesn’t work this way for you? Make sure you got latest version of Affinity. I don’t see any options to on/off this (doesn’t make sense to Off it anyway) so would be very strange if it just doesn’t work.
  8. @iambia You can’t disable 2 finger undo, 3-finger redo I believe. If you’re using iPad with a Pencil it’s a very, very useful feature! You moght want to go to Preferences/Tools and enable Touch for gestures only. This will make it so you can’t paint with fingers. I know it doesn’t address your question, but I believe your experience with this option will improve. Undo is such a frequent function that having it in the menu (as it were before this update) pretty much made me not use the app at all. 2/3 finger tap is pretty much the standard nowadays, because it makes the workflow sooo smooth. Regarding the 2nd question, what do you mean exactly? If you switch between brushes, the settings of each brush are retained (thickness opacity etc), also super important feature. It doesn’t work this way for you?
  9. Excellent update!! Brushes keep their settings and undo/redo 2/3 finger tap are now part of this truly amazing app! Thanks for listening
  10. Awesome! That’s great news!! Do you know if it would be possible for brushes to keep their settings when you switch from one brush to another?
  11. Great to know it’s coming!! I was happy to see it in the Designer! Love both apps. Now if the brushes in Affinity Photo would save states between switches, that would make the app perfect! When you switch between brushes they reset to some default settings. So if you’re working on something tiny and want to use more than one brush you’ll always have to resize it down. Pretty inconvenient, and there’s no advantage in having it this way. I guess a complex app like this is bound to have imperfections during initial launch. But once these two things are in, the AF would be magical to use!
  12. Yes, but that’s not the same thing as what I was saying. I was saying tap - undo, tap - redo, directly without menus. You see, painting involves making hundreds or even thousands of strokes per painting. This highly increases the chances of errors (or rather imperfections) in contrast with photo editing where for occasional error one can go through the menus. For this reason, undo/redo are one of the most widely used functions by artists, requiring quickest access. It would be unlikely to find digital artists who would disagree with this.
  13. Me too!! Please introduce 2/3 finger tap to undo/redo it’s one of the most vital features for drawing and painting, pretty much industry-standards now! I understand it’s not as important for photo editing, but you should be aware of growing community of people using Affinity for creating original art, as the app features some truly amazing brush engine, in fact the best I’ve tried on iOS (or even PC) so far! Another must-have feature is for the brushes to “remember” settings as you switch between them. They keep resetting after you switch from one to another and back and it makes painting soooooo frustrating! These two things would make the app PERFECT for artists!
  14. PurpleCrayon

    Rotate Canvas function stops working after a while

    Hi Chris, sorry for the late reply (didn’t get notification) Thanks for thie reply. Basically what happens is, as you’re drawing for some time, the function to rotate with two fingers just stops working completely and no matter what you do it doesn’t start working again. The solution I found is to draw over the brush elements on the bottom of the screen. Can be done off-canvas area (so nothing is actually drawn), but this sort of re-initializes that rotate function and it keeps working again... for some time. Happens about every 5-10 mins on average (with UI autohide on or off) Usually it starts working badly for a few seconds before completely stopping. Hope this helps tracking the bug. I’ll try to pinpoint exact conditions of when it happens so that’s easier for you to debug.
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