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Liorla

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About Liorla

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  1. HDR merge as well as the develop persona are pretty much the same for me as well. In case it helps, I'm generally working with projections of 360° images (usually 10000x5000 and about 100mb) , but even when scaled down to a small size as hifred & stokerg mentioned (thanks again for your input!), the performance is excruciatingly slow. I'm pretty much in love with affinity , but can't really use it when switching personas/hdr merge takes forever.
  2. Would absolutely love to have the ability to be able to view and save different "projections" of 360° equirectangular images such as tiny planet, fisheye, etc. Cheers, Lior
  3. Thanks so much! I didn't realize you could double click and edit the field...
  4. Thanks for your quick replies! I tried the beta, but it's pretty much the same unfortunately. Here's a link to a typical file Affinity is strugling with. Even when I scale it down to 1920x1080 it takes about 7-8 minutes to enter the tone mapping person
  5. Is there any way to specify specific output resolutions using the export persona? I'd like to specify exports of specific slices at 1920x1080 for example (which are the same 16:9 ratio as my original files, but at 1920x1080 would be smaller than the original). There are currently 1x , 2x 3x, etc sizes as well as a 100px width option, but I can't seem to find a way to enter my own desired size.
  6. It takes over 20-30 minutes to enter tone mapping or develop persona. In general performance is painfully slow although my laptop is well above the recommended specs. I'm on an i7-7700HQ 2.8ghy proccesor, Nvidia GeForce 1050ti with 4GB, 16GB of DDR4 ram, and affinity is on a an SSD hard drive. I've tried switching all options under the performance tabs, but nothing seems to help. Would really appreciate some help as the program is currently unusable for me.
  7. Exactly the same issue I'm having - Wondering if there's any workaround....
  8. Tone mapping persona creates a "seam line" along the edges of a 360 image since the edges are the stich line. I think a workaround could be to "strech/extend" the right and left edges of a 360 panorama , then run ton mapping persona, and following that "downsizing" the image back to the original size. Not quite sure how I'd go about that though - so I'd really appreciate some guidance in how to best avoid "seam lines" after using the tone mapping persona.
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