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Posts posted by synkrotron

  1. I realised that perhaps my attached example is a bit complex (for me anyway) so I thought I had better make sure that I could replicate this issue.

    I created a single ellipse.

    I turned that into a symbol.

    I then duplicated the symbol so that I now had another copy.

    I went back to the symbol and added another ellipse which overlaps the first ellipse.

    I selected both ellipses and held down the alt key while clicking the subtract button so that a compound was created.

    While I was editing the symbol I could see the other instance updating instantly, but as soon as I created the compound using the subtract tool the other instance didn't update and when you check the compound Boolean operation in the copy it is now add instead of subtract.


    In the meantime I have carried out a destructive subtract instead.





  2. Hi Peeps :)

    I wasn't sure if I needed to raise a new post about this, but having searched the forum for "symbol with compound" this topic was at the top and I thought my problem is similar, albeit on a different platform.

    I use Windows 10, latest build.

    I am creating a "knob stack" in order to create an animated knob within some music software I am creating a theme for.

    Having done some research and watching some of the tutorials I found two particular features of interest.

    Creating a symbol is great because I can flesh out an idea for my knob stack, render that, and try it in my software. Once I was happy that I had at least cracked the principles I can then update the symbol and all 49 of its instances will update accordingly.

    I also learned about compounds, which allows us to create a non-destructive version of a Boolean operation.

    I already have a circle which forms the diameter of my knob.

    I then created another 12 smaller circles around the periphery of the main circle, each overlapping slightly.

    I then created a "subtract" compound which subtracts the smaller circles from the large circle, thus making indentations in the large circle.


    This worked a treat in my "master" symbol, but, unfortunately, all the other instances appear to show the 12 smaller circles added rather than subtracted.

    I have ensured that I have "sync" on, so I am sure that is not the problem.

    When I look at the compound objects for the other instances the Boolean operation is indeed "add" and not "subtract" like the master symbol.

    I suppose that the best thing to do is to upload a copy of the file here so that someone could have a look. I have spent quite some time checking things over so I am "almost" happy that it isn't "operator error." But I am still only really scratching the surface of this software so it could still be possible that I am missing something.


    cheers, and thanks



  3. 3 hours ago, Alfred said:

    Both of your examples are very nice, and I’m looking forward to seeing more. (I’m particularly interested in flames and fractals, but I hadn’t heard of JWildfire until now.)


    Thanks Alfred :)


    Yeah, JWildfire is good but I then found Chaotica and I find that easier to use. Well worth checking out if you want to experiment with flame fractals.





    andy :)

  4. Hiya :D


    I'm new here (just posted a large rambling reply in the introductions topic).


    As I said in that thread, I just do abstract stuff... I ain't a real artist ;)


    Here is an early experimentations with patterns:-




    And this next one is something I have done for my music project. It consists of a logo which I originally created in AutoCAD and the middle background is a flame fractal that I created in JWildfire:-






    andy :)

  5. Hi,


    I am new here and my name is andy. My forum moniker is the name of my "music project" (best if we don't go there...)


    I suddenly found myself "messing around" with Affinity Designer. I am not a graphic artist, by any stretch of the imagination, but I have always been interested in creating stuff with computers. My "hands on" art skills are pretty much non-existent. I did art at school, like most people, and I wasn't very good at sketching and painting. Everything I ever did just turned into something rather abstract. Still life and landscape scenes were never going to happen for me. Even my pottery, which I was a bit better at, was abstract.


    And so, since then, anything I have ever done on a computer has been somewhat abstract too.


    More recently I got into creating flame fractal images, but there is no real art in that, although some peeps are very skilled at creating great 2D and 3D fractal pieces. My weapon of choice is Chaotica and I use it a lot to create album art and animations for YouTube.


    In my day job I use AutoCAD as a "piping designer." And because of my CAD skills I sometimes use that to help me with artwork, logos and the like, though not that often.


    Back to Affinity Designer...


    I play a computer racing simulator called Gran Turismo Sport on the Playstation and you are able to create custom decals which can then be placed onto your cars. You have to create scalable vector graphics files, maximum of 15kb, and I installed Inkscape, which I am sure everyone here is familiar with. Inkscape is great, and not just because it is free. Because I sometimes want to knock something up in AutoCAD (it's just easier for somethings) Inkscape allows me to import/open DXF files. But I was having trouble with certain aspects, like gradients, when it came to uploading the finished SVG file to my Gran Turismo Sport account.


    I briefly looked into Adobe Illustrator... About thirty seconds, and decided it wasn't for me. I simply hate cloud based subscription stuff. Might be my age (57).


    I then downloaded the trial of Affinity Designer. On the one hand I was disappointed that I couldn't import DXF files into AD, but I found that I preferred to "draw" in AD compared to Inkscape. Not sure why... Probably because I am finding AD easier to pick up the basics.


    One thing I am struggling with, still, though, is getting gradients to work in Gran Turismo Sport. It appears that there is an issue with the SVG version. Gran Turismo Sport required V1.0 or 1.1 files. A work around is to create the gradient within Adobe Illustrator, save it is a SVG Tiny 1.2 file, which you can do in Adobe Illustrator, and then open the file in notepad and change the 1.2 to 1.1 and it seems to work... Something to do with the grouping of styles within the SVG text file... Beyond my understanding at the moment...


    Despite those shortfalls I decided to cough up the dosh once my trial ran out. I decided that I could carry on using it for simple Gran Turismo Sport decals and I could also explore creating my own 2D album artwork.


    Regarding the DXF file issue, I now open the DXF file in Inkscape, save it to SVG and then "place" that into my AD project. It is embedded, and I can't use the paths/shapes, but I found that if I double click on the embed graphic it opens another window within AD and all the entities are paths. From there I can then cut and paste those paths into my AD project which gives me paths that I can work with. Sounds a bit long winded and I am sure there must be an easier way, but it will have to do for now.



    Okay, I hope you made it this far :D





  6. I am currently using Inkscape to create SVG files from AutoCAD DXF files. I use AutoCAD in my day job and I am therefore more comfortable with it for producing certain types of paths.


    Is it safe to say that, since this thread has been going for a couple of years now, that DXF import is not on the agenda at the moment, which is a shame, because I like what Affinity Designer can do, but I need DXF import and therefore I will have to wait for this to be added.





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