Jump to content


  • Content count

  • Joined

  • Last visited

About danw

  • Rank

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. I've heard of it but never used it. I mainly do design for web applications in Sketch but when I do the occasional landing page design I like being able to do simple isometric-style illustrations and then bring them across into Sketch. Couple of examples attached, would Hexels be a good tool for that sort of thing? I find that when I do standard 1:1 isometric illustration then affinity is great but any other sort of axonometric projection is quite tricky, also slightly missing some sort of tool for setting the lighting/shading would be handy.
  2. Still seeing the same sort of issues, in the gif below I went to "Grid and Snapping Axis", chose "Dimetric", when drawing a shape it only intersects with the grid lines on max. 2 out of 3 planes.
  3. Yes it's pretty frustrating, you can't get a single point to align with all the different plane sets unless in the standard 1:1 isometric mode. I still didn't figure out a way to do it.
  4. Upvote for this, would be great if HSLA was an option in the colour picker
  5. Thanks @owenr learning that formula has been awesome and I'm a lot closer to where I want to be now! The first thing I did was to actually enter the formula into affinity and the reason I then turned to a calculator is because I had the corner of my shape lined up with the grid lines on the vertical plane set…and if you do that then it doesn't line up with anything. Once I aligned the corner of my shape on the x or y plane set (not sure why they are called first/second in affinity?) then indeed it lines up beautifully when using a 2:1 isometric grid and swapping between the x/y planes (but doesn't align to the intersections of the vertical plane). I believe that the "2" part of the equation relates to the x:y ratio here, so to make the formula universally applicable to any kind of axonometric projection you need to figure out that ratio first, does that make sense?
  6. Sorry @owenr when I tested I had lined up my shape with the one plane that doesn't align. My bad. So I think with your formula it lines up the first and second axis but not the up axis? Or is it first and up axis but not the second? Either way this is fantastic. Just a couple more questions… is this specific to 2:1 isometric work? ie. if I change the angles to some custom amount then the formula changes? do you happen to know how to figure out spacing for the second axis so that all the planes line up?
  7. @owenr thanks for the clarification but that didn't work either, did you try it out on your computer? @R C-R that's not really an option, I am drawing 3D geometric cityskapes, therefore everything will have elements that exist on both plane sets, ie. side walls on one plane sets, roof and front wall on another plane set etc. Moving everything around will be too time consuming. Yes I could just do what @gdenby suggested but…plane sets are an amazing feature when you work in isometric mode, I mean they are a real game changer that puts affinity far ahead of illustrator, so I would love to be able to use them with different axonometric projections.
  8. Thank you owenr but that didn't seem to make any difference, does it matter what spacing I put in the Second axis?
  9. Hi Leigh, Thanks for replying. My problem is pretty simple and not related to a specific grid…rather just any 2 axis grid that is not isometric, I'll outline the constraints I have for you: I want to do 3D drawing using 2 axis and a plane set I don't want to use isometric When switching between the grids for the different plane sets (First axis, Second axis and Up axis AKA x,y,x axis) I want the grid lines to always intersect at the same point as they do when you choose the isometric grid. In the gif in my original post you can see me switching between plane sets and the grid points don't intersect. There must be a formula for calculating the spacing dependent on the angles used in order to have intersecting gridlines (and this formula should be used by default to set spacing when you change the angles IMO otherwise the plane sets are pretty much useless). I have attached some images to illustrate the problem. This has been drawn on an isometric grid: Lets say I want to draw the first building again, start with the first plane set showing on the grid and draw the shape: Now for the roof I toggle the plane set: draw another shape just shift clicking into those intersections etc etc: Now lets try the same thing with a non-isometric grid, eg. 2:1 isometric: To begin with it's fine, draw the first wall as before Problem is when you toggle the plane set, now nothing lines up I hope that's clear now.
  10. Sorry to bump this but really nobody using grid planes for anything except isometric?
  11. I want to work using a dimetric grid with the "Create plane set" option checked however I can't figure out what spacing is required to get the grid lines to intersect on the different plane sets. Screengrab attached to illustrate what I'm talking about. Absolutely love the way the grids/plane sets work for isometric and really hope it's possible to find the formula to get it to behave with non-isometric projections.