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Majken

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  1. Yes! I noticed the same thing when I was looking at the transform settings when trying to work out how to create the macro. It's got to be some kind of bug with how it's visualising the parameters as it seems like the values aren't actually used.
  2. Yeah, I own an old Adobe bundle purchased through a student discount. I never felt the need to upgrade though and eventually the Adobe suite became a rental service which I'm really not a fan of. I've tried free alternatives like Gimp and own licenses for other apps like Acorn and Pixelmator. But when Affinity Photo and Designer came along that's the first time ever I feel someone's really challenged the monopoly that Adobe's got. I'm a really really big fan of the Affinity suite and I'm thrilled to see it available cross platform. With the last OS re-install I finally abandoned my old Adobe licenses and now exclusively use the Affinity apps.
  3. Sure thing! Here's a quick screen cap of the process: http://www.majken.se/video/affinity-knob-macro.mp4 And here's the macro used in the video: http://www.majken.se/video/knob-33-steps.afmacro Creating the macro is pretty tedious work, it could be smoother with some further additions to the macro functionality like being able to edit and inject, delete or move steps inside a macro, along with user input prompts and possibly looped sections. But even if it's just a one time thing for an animation or something similar I'm guessing that you'd save time in the end creating a macro vs. having to redo all steps just to tweak some smaller details.
  4. After some more experimentation I realised that in the export persona it's possible to select all layers, create slices from them and then export the slices. By default the slice names will be slice1, slice2 and so on. I needed a couple of leading zeroes so I made sure to name each layer in the macro. Once I had the list of images I found that I could join them by using Image Magick. The workflow isn't really as smooth as I would want, I particularly lack support for some more advanced stuff in the macros and it's a shame that it doesn't seem possible to edit and add steps in the middle of macros. But I've narrowed the process down to just 6 steps meaning it's pretty quick and easy to export knobs. 1. Run the macro 2. Switch to the export persona 3. Select all layers 4. Create slices 5. Export slices as images 6. Join images using Image Magicks "convert" command
  5. I've been trying to create a macro to render a knob with a certain number of rotations. The idea is to export an image that has snapshots for all the wanted knob rotation degrees. Essentially a file to be used as frames for an animation. I got part way where the first section of the macro looks like this: * Select all layers * Create group * Rotate -136 degrees {Start Loop} * Rotate +8 degrees * Duplicate layer * Rasterise * Set layer name: "knob00x" * Select layer 1 from bottom {End Loop} The section that's looped is meant to run 33 times and that would then render 33 individual images spanning from -128 - +128 degrees rotation. A feature request here would be to support setting up loops in the macro tool, then again maybe it's too specialised to make sense outside of what I'm trying to do. But once I have those images I'm completely stuck on how I'd stitch them together. It seems like Macro's don't support exporting images or creating new tabs/artboards. So the stitching seems like it needs to happen in the same document. I'm then looking at the resize canvas settings and there doesn't seem to be a way to resize the canvas in percentages, only specific measurements, which makes it difficult to create a macro that doesn't just work for one specific canvas size Based on a layer setup like the one below, where each knob snapshot is positioned in the exact same spot, can anyone think of a clever way to offset each layer by one frame to export a single image containing all frames placed vertically in a single png file?
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