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hl24a3

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  1. That's exactly the same issue, unfortunately no solution, it seems that Affinity is a bit handicapped in this matter
  2. I rendered an image in 3D software. It has an Alpha Channel that masks out the background. It is saved as a TIFF file. Background is a texture. When I open it in Affinity the background is totally transparent. When I open it in PS I can see the background and the alpha channel is just there on the list ready to use if I need to. (this is what I want) How can I open this file in Affinity and still see the background? If I untick the Document> Transparent Background, it is not showing the original background just a white color.
  3. I'll try to explain what I mean, when I move the whole object (not in the node mode) I expect it to snap by one of it's closest vertexes to another of the other object's vertex. But then as aammppa said in the node it snaps.
  4. Opening an image when windows is set to 130% and possibly other custom values (I haven't checked those other ones) image is being opend full size and then right away is being shrinked to a quarter of it's size, but the canvas stays as it was, also can't work on it some problems occur then with affinity photo.
  5. You've nailed it myclay, this should do until affinity implements this feature into photo. Thanks so much
  6. I know what you are talking about, this is to make a separate file with gray scale alpha not what I want. I'll show you on example I found on google, look below, this is from Photoshop, in there it is possible to have normal RGB channels plus ALPHA which can contain any black and white shape and when you save that file it is not transparent you still see the background like normal plus you have the alpha to be used in other apps like Fusion or 3dsmax or whatever. In affinity when I do mask it creates composite alpha but then everything black on alpha gets transparent in the file and there is no way to use color channels as normal texture and separately alpha as cutout for other purpose.
  7. Thanks, nice tutorial it doesn't solve my problem abut still quite useful
  8. I couldn't figure out what you proposed to do, I tried as best I could follow but it seems not to do what I need it to do. Basically I need a custom black and white alpha channel within the image, or any image for that matter, alpha channel must be able to represent any shape and not only the automatic cutout done by Affinity's masking feature. I need this for other programs, 3D programs, where it is very useful feature, basically essential. In Photoshop it is allowed to draw on alpha, to paste on alpha, it is like any other layer, is this really not available in Affinity?
  9. I know that, but the question is how do I lets say have a map and in alpha a continent outline without removing through transparency the water, in Photoshop it was easy you could dump into alpha whatever you wanted in affinity alpha is automatic so to say I couldn't find a way to be able to manualy insert in shape there
  10. Look at the layer and channel panels on the attached image for details, but basically when I export this image it always exports a combined alpha of all layers and I want the alpha of Sylvester only to be exported, how do I do it in Affinity?
  11. Look at the layer and channel panels on the attached image for details, but basically when I export this image it always exports a combined alpha of all layers and I want the alpha of Sylvester only to be exported, how do I do it in Affinity?
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