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Geoffuz

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    North Yorkshire, UK
  1. Hi there Transforming a selection chosen through the polygonal selection tool works for me up to a point although exceedingly difficult to find (via quick mask mode?!). Once the object to transform is selected with the node points available to move, the button in the context toolbar to convert the node to angular des not work! Pulling in the handles to to the nodes is practically impossible. Could you please advise me on this as it is critical for my work. Still, fully appreciative of Affinity's products to date, using Design, and photo for both my Mac and iPad Pro. Geoff
  2. Yes this works for me up to a point. Once the object to transform is selected with the node points available to move, the button in the context toolbar to convert the node to angular des not work! Pulling in the handles to to the nodes is practically impossible. Could you please advise me on this as it is critical for my work.
  3. In response to Pcote (Hi) I can see this working. Suggest you (VIPStephan) take a look at Webydo. The facility where you start with an image for a typical monitor is handled really well here and then you are given various options for your layout for tablet and phone. This is just an arrangement of page feature, nothing else, where so much is designed for all the 'screens' in this world it's not a bad idea. Perhaps not priority but worth a shout! To start talking about code, HTML CSS and Xcode is just totally out of place. No code involved! Geoff (newbie)
  4. Outline/offset tool is again a traditionally separate tool from parallel lines/parallel sided polygon with editable sides. Really I believe that this would open up many many more possibilities. Vector works / Minicad was the only app that addressed this properly, and seeing this now costs into the $1000's of dollars there is a big gap that simply no one has realised is there to fill. It has always been interesting to me the difference between graphic 'design' apps and CAD apps. The pure creation of shapes side of both 'takes' should be very similar but surprisingly that has rarely been the case. Many CAD apps are still 'wireframe'!! They still stick to copying the very restricted environment of the drawing board, not realising that so much more is possible, or, not wanting to 'degrade' themselves into object orientation. The world of graphic design has had similar hang-ups and continue to be focused more on the world of bezier curves and organic shapes rather than the added flexibility that can be afforded (at times) by breaking things down into 'lines'. There are many other areas that if only someone would wholeheartedly look at both alongside each other a great deal could be gained. Affinity have taken a giant step, the next step could be gargantuan! - and - there is no one else around looking at this!
  5. Using 'stroke' and 'expand stroke' from layers menu is so close to being useful as a parallel lines tool commonly found in CAD programmes. For it to be far more useful however would require the (straight) lines created to be removable and editable, which then leads on to there being an edit polygon tool. Notice also that for a stroke to appear either side of a line whilst drawing, a polygon must first be 'closed'. If being used as a potential parallel line tool then consideration could also be given to addressing this. Probably way off where you are going with this incredibly useful alternative to illustrator, however this facility would really open up the application to many more users I am sure. I am an ex (for many years) CAD user (not the other monolithic app (AutoCad as opposed to Photoshop) route but what was an excellent app - MiniCad which became yet another 'mad' app called 'VectorWorks'. However I think Affinity Designer is the business, with massive potential. Many thanks. Geoff
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