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  1. Oops, I naturally assumed Designer would include this very useful feature. Bummer!
  2. There is a way to reduce at least the offsetting procedure to one click with a Macro. Which for me is vital since I often ruin my first few tries. For anyone who might not know about this: Enable Macro Window (View -> Studio -> Macro) (Optional) Create your own Macro category Press "Start recording" in the Macro panel Open "Filters/Distort/Affine..." and set OffsetX and OffsetY both to 50% and hit "Apply" Click "Stop recording" in the Macro panel Now you have a macro for quick image offset.
  3. Thanks, that's what I did. I'm glad that brushes are persistent across projects. Put them all in once and never care again. Thanks, that will speed up placement immensely! If I may ask another question: Is it possible to set the random rotation to a certain range? I would like to limit it like in the image below. In brush settings however it's only possible to have the rotation clockwise and no way to set the initial rotation counter-clockwise. Right now I'm using mouse drag rotate but since I have to switch to Resize mode every other second and there are lots of patches to be placed, i's really a pain.
  4. Hello, I'm currently following this texturing tutorial. He uses Photoshop to create brush presets from selected grass patches, so he can later stamp them randomly across a grass background. I know you can create image and intensity brushes to stamp custom images, but this involves preparing every single brush on the canvas and export and then reimport it. Right now I'm putting each grass patch into a layer and later copy a desired patch into a main layer for all final positioned grass patches. I just wanted to know if there is a better faster way to do this which I haven't found yet. Thanks!
  5. Thanks for the warm welcome, Dominik! I have already read alot about Affinity software during my test period and the best solution for now seems to be to offset the image, fix seams and take care not to touch the borders again. But after seeing the realtime Wrap mode in Krita, I wish the Affinity devs will consider adding something like this. But of course it's not a big deal to use Krita for this purpose.
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