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jango_fx

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  1. in v2 still the same issue... workaround for now: export with 2540 DPI. seems to scale at least halfway reliable by 100. you still get minor rounding issues due to floating point accuracy, of course... but to a 0.1mm precision it seems fine
  2. ok, the Gaussian Blur seems to be the culprit. Still, I don't get it. The text sits above the blur and it's even masked. It shouldn't have any effect on the text layer, in my understanding… Untitled.afdesign Untitled.pdf
  3. having the same problem with Designer 1.10.1, Publisher 1.10.1 and macOS Big Sur 11.5.2 (20G95) Rasterisation is set to "Nothing" or "Unsupported Features"
  4. ok, now i stumbled over this topic, that didn't show up in my first search…
  5. Is there such a feature? If not please add it! Especially if your working with imported files from other applications, with messed up layers/groups/hierarchy this would come super handy.
  6. 7.3 meters actually. (8 yards @ 177 PPI) I can't just reduce the pixels. Its supposed be for a textile production. So 1px = 1 physical thread. And the producer only accepts PNG... But i guess than i have to have somekind of hack. Either combining multiple PNGs or converting TIFF to PNG...
  7. (illiterate/eyeless me...) still: is there a reason for this maximum? i need this size and format for production. TIFF for example doesn't seem so have such limitations. And ImageMagick seems to be able to convert a TIFF of that size to a PNG of equal size. But having to rely on yet another tool, seems to defeat the purpose...
  8. How can i export a PNG at specific pixel size?? I have a file that is 2400 x 50976 pixel big. I export that file as 2400 x 50976 pixel big PNG. I open that PNG. And it's somehow only 1542 x 32767 pixel small...
  9. also: it would be nice if the UI would reflect the same decimal precision. right now you can manually enter values of ten-thousands of a mm and behind the scenes, it will actually save that value and render correctly, but in your interface it will always round to a tenth of your units. So you don't know whats actually hidden behind a value, you see. Even worse: if you copy-paste values, you will copy the rounded interface-version and not the actual value of the field you wanted to copy...
  10. it's not working for single vertices though, or is it? i can move an object with 0.001mm precision, but not the points this object is made of in relation to each other?
  11. i don't care for the photoshop import right now. but i don't want to have copies of the same assets multiple times in several layers or artboards and/or change visibilty of dozens of layer by hand to export multiple varying instances of the same screen. which seems to be the only solution right now... +1 for layer comps
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