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GreenGirl
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PaoloT reacted to a post in a topic: DDS Support URGENTLY needed!
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DDS Support URGENTLY needed!
GreenGirl replied to GreenGirl's topic in Feedback for the Affinity V2 Suite of Products
Hey, Gatekeeper, explain how you think you’re helping? Because you haven’t said anything new, useful or empathetic, nor anything I didn’t already just say Do you feel better for shouting at the clouds? Is your life improved by being a pointless, useless jerk to a stranger online? Go look up Wheaton’s Law. You really need to. -
GreenGirl started following .DDS file support and DDS Support URGENTLY needed!
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It's my own mistake, but I upgraded at significant cost to myself and my situation in the hope that the long requested feature of DDS support in Photo/Designer would have been done as part of the 2.0 feature set. Yet to my frustration I find that it's still been ignored. This is such an important feature for those working with games on cross-platform that I can't underestimate it's significance. PLEASE ADD SUPPORT ASAP.
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.DDS file support
GreenGirl replied to HeinzBBQ's topic in Feedback for the Affinity V2 Suite of Products
I desperately need DDS support too. I can't afford photoshop.- 43 replies
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- file format
- .dds
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GreenGirl reacted to a post in a topic: .DDS file support
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GreenGirl reacted to a post in a topic: .DDS file support
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GreenGirl reacted to a post in a topic: .DDS file support
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GreenGirl reacted to a post in a topic: .DDS file support
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GreenGirl reacted to a post in a topic: .DDS file support
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GreenGirl reacted to a post in a topic: .DDS file support
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GreenGirl reacted to a post in a topic: .DDS file support
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GreenGirl reacted to a post in a topic: .DDS file support
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GreenGirl reacted to a post in a topic: .DDS file support
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firstdefence reacted to a post in a topic: Designer: Making a Button 'template' a symbol - am I doing this wrong?
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LOL, no apologies necessary, but appreciated - I thought I was being overly dim in not comprehending your answer. Thank you for this, so if I'm right, I won't be able to drag my button symbol from the symbol palette, I'll have to copy this 'Master' group and paste it everywhere I need a button in my layouts, but as the rect is part of a symbol, they will all change as I update the master symbol. This means though that I won't be able to globally change the button text style or colour right? I'm thinking what I'm trying to do isn't quite built into Designer... Or how I'm approaching it is not right...
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Hi So I've watched a few YouTube videos and have a pretty good idea how symbols work, but they're working in a different way than I need. Is what I'm trying to achieve possible? If so, how am I using Symbols incorrectly? What I'm trying to do: I have created a 'standard' button, to be used throughout the web app I'm designing, but also a smaller one for a mobile web app version. In both cases it's a rounded rect, with a text on top, which has a pre-defined Text Style. My issue is that I want to be able to change the look of all the buttons in one go i.e. size, shape, colour etc, HOWEVER, each button's text is unique. I do NOT want the text to be common across all of these button symbols. Yes, the font colour, style and positioning (central to it's button 'shape') but NOT the text characters themselves. Is this even possible or am I using symbols incorrectly? Thanks
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DDS File Support
GreenGirl replied to XIIICaesar's topic in Feedback for Affinity Photo V1 on Desktop
+1 for DDS support (Mac version)! -
I want to thank everyone for their help. To clarify, this is an icon for iOS and 'droid devices, so .SVG isn't an option unfortunately. I understand now what's going on, even if 'intuitively' I wouldn't have expected it because the dark grey - when flattened to .PNG isn't 'over' the white - it should completely replace it, therefore there shouldn't be an mixing with the white, but the anti aliasing of the dark grey to transparent should make it look like there white edges. Thank you for the version of the file with the blend mode changed - that's a feature I hadn't discovered yet and I will be using a lot now, thank you! I agree with @R C-R that if the stroke is set to outer then the anti-alising on the inner part might be a problem, especially when this image is squash down to a smaller size for older devices... but at least I have a working solution now, so thank you to **everyone** who helped; I didn't think anyone was being obtuse, nit-picking or antagonistic, so I'm sorry people fell out over this, but it was really helpful to me, the OP.
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Hi. I'm new to Designer, but I don't know if I've found a bug, doing something wrong or something else, so I was wondering if I could get some advice please. I have created a vector image of what will be an icon. The original vector is sized at 264x264 px, when I export to PNG I'm keeping the same resolution and allowing the app to resize it down as it needs for the buttons involved. The vector has a transparent background, with white rounded rectangles with a dark grey stroke. Upon export there is weird 'anti-aliasing' or transitioning from the dark edges to a white background, despite being saved as a PNG with a transparent background. i.e. the hard 'stroke' edges are not being respected upon export. Here are two screenshots, the first of the vector, the second of the PNG after export when viewed with Preview (macOS). Can someone please advise? I need to maintain the hard edges. I wondered if it was something about sub-pixelation placement of the ends of the rounded rects, but I've turned pixel locking on and all my guides are to the exact pixel, so I don't think it's that. I even altered the stroke width such that it's in pixels not points (as the photos show) which of course changed the 'point' size, but even then, on export, it still didn't fix the issue. Considering the bugs in Designer's SVG support, I'm wondering if that's what's at play here too, or is it just user error?