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deadringer

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About deadringer

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  1. Hi Thanks for checking back. I tried the slection just now, and the dialogue box appears! Progress... Just in time, cause I really need to start using this, on a number of sequenced png files. I'll report back here if I have any further difficulties. Update: YES, the function of batch processing works... thanks again for checking in.
  2. Seems all you have to do is to export IDML from InDeign and the fill will open in Designer...
  3. On MAC Catalina, Publisher 1.8.3 When double clicking on a linked af.photo image in the page, it opens AF Photo and allow edits. After saving changes and closing the af.photo image, there is a Sandbox error in the Resource Manager. If I try to open the image again (for a second time) I get the Failed to open file... (Due to the Sandbox Error) If I open the af.photo image myself outside of Publisher, from Finder for example then the notice to use Resource Manager is given and the ability to Update works. Seems to me this is a BUG.
  4. Thanks. I have updated to 1.7.3 and now working in Catalina, SO I will retest.
  5. Hi, No. I updated to 1/7/3 I will test again. Thanks
  6. Hello, I'm having a similar issue with crash, simply by selecting the menu item... New Batch Job... I have 1.7.1 and Mac OS 10.14.6
  7. When I select New Batch Job... from the file menu, the software, crashes and closes.. some info from the crash report: Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_BAD_ACCESS (SIGSEGV) Exception Codes: KERN_INVALID_ADDRESS at 0x0000000000000010 Exception Note: EXC_CORPSE_NOTIFY Termination Signal: Segmentation fault: 11 Termination Reason: Namespace SIGNAL, Code 0xb Terminating Process: exc handler [3474]
  8. SO this is easy enough in Resolve, but looks like a Motion/Plugin is required to work only in FCPX
  9. I want to know more about the LUT files export options. I use FCPX but cannot find a method to use the LUT files created in Affinity Photo BETA. I am creating a LUT in Affinity Photo and then I want to apply the LUT to the film footage that is in my video project in FCPX.
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