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Proportional Editing Mode


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One of the features of Blender I like most is what they call the "Proportional Editing" mode.

It allows to displace, along with one particular vertex, other vertices in its neighbourhood (with a configurable radius easily modifiable with the mouse wheel).

How the vertices are displaced also depends on a selectable mode.

Of course, Blender is a 3D software, but it also has powerful 2D capabilities with Grease Pencil, and the proportional editing mode is also very powerful in this context.

The feature is described here:

https://docs.blender.org/manual/en/latest/editors/3dview/controls/proportional_editing.html

And is very well demonstrated by Andrew Price in this tutorial:

https://youtu.be/RaT-uG5wgUw?t=385

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