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Found 3 results

  1. I find the difference between tonal range settings (highlights, midtones, shadows) is not very different when using the Burn, Dodge and Saturation tools. Can these tools be improved so that there's more differentiation between highlights, midtowns and shadows when using these tools? Although my next question may fit better with a features request, I'd like to keep it in context because they're related; It'll be nice to be able to adjust how much one tonal range setting impinges onto the next - like a tolerance setting. This would give remarkable control over burning and dodging.
  2. Can anyone please confirm that when using dodge and burn tools, when I select the tonal range it should allow me to specifically target highlights/midtones/shadows on the source layer? If so, then it seems that it doesn't work at all - instead when choosing highlights, the dodge tool works with more intensity, but ignores the tonal range setting I chose. Can anyone confirm this behaviour? I'm really confused and when watching tutorials it seems that it should work in a very different way.
  3. An improvement suggestion: The ability to select by tonal range is very very useful, BUT it would be mega useful if it were possible to add additional controls in a daughter dialogue box to refine the selection of the tonal range - dark point, light point and feather. The I wouldn't need luminosity masks. :) I hope this is the right place for suggestions.
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