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Showing results for tags 'non-destructive operations'.
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In Photoshop there is the the puppet warp tool to deform an image by moving pins around. It's great if you want to put an object into an compositing and want to bend it in a way that everything fits. Affinity Photo has the same thing under "Filter -> Distort -> Deform". I really like that you can see the original position AND the deformed position of a pin. You can't see that in Photoshop. However, in Photoshop the puppet warp is non-destructive as long as you use it on a smart object. In that case, you get a puppet warp entry below the smart object in the layer panel and when you open it you see all your pins right where you left them. That's really essential. We don't live in a perfect world where we get every operation right on the first try. In reality, usually you notice at some point that it still is not the way it should be and you tweak it. When you do a new deform over and over again you will lose quality over time. So please add a non-destructive version of the deform filter. For example, as a live filter right next to the perspective live filter.
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In this beginner tutorial I'll show you how to draw a parking disk with various tools and techniques in Affinity Designer 1.6.0. Although this tutorial is only available in German, you can hopefully follow the course of the video. The detailed table of contents in English inside the video description is hopefully a good guide for the single steps. Keep on drawin' Norbert
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