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Showing results for tags 'lightness'.
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So, I recently started working in LAB space. My question is, if I am working in an individual channel say Lightness(only channel editable), how do I ensure that all filters and adjustments are applied before jumping to RGB? Because, on changing to RGB it highlights R channel only , so I am not sure how to preserve my LAB work..
It would be a welcome addition if we could make a swatch based on another swatch, not unlike Sass (https://robots.thoughtbot.com/controlling-color-with-sass-color-functions). In interfaces for example, I could create a green button with a darker green border. The darker green would be based on the original green and have the same hue and saturation, but the lightness would differ. That way, if I later change my mind and want to make all green buttons blue, the dark border would shift along. I'm looking forward to your thoughts!
Let’s say I have an object with a fill and border, both have the same color but the border’s lightness is 10 points lower than the fill’s. I would like to change the color/hue/lightness of the fill and have the border color/hue/lightness change with it while keeping the lightness at the same distance from each other. Sounds complicated, I hope you understand what I mean. Is there a way to achieve this?