Jump to content
You must now use your email address to sign in [click for more info] ×

Search the Community

Showing results for tags 'warp group'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Affinity Support
    • News and Information
    • Frequently Asked Questions
    • Affinity Support & Questions
    • Feedback & Suggestions
  • Learn and Share
    • Tutorials (Staff and Customer Created Tutorials)
    • Share your work
    • Resources
  • Bug Reporting
    • V2 Bugs found on macOS
    • V2 Bugs found on Windows
    • V2 Bugs found on iPad
    • Reports of Bugs in Affinity Version 1 applications
  • Beta Software Forums
    • 2.5 Beta New Features and Improvements
    • Other New Bugs and Issues in the Betas
    • Beta Software Program Members Area
    • [ARCHIVE] Reports from earlier Affinity betas

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Location


Interests


Member Title

Found 4 results

  1. When I add FX to objects in a wrap group - I get similar artifacts.... frustrating if I'm making a mockup and I need to match an object and here's something like this....
  2. I have always wondered why 2D vector applications have not implemented a procedural modifier based workflow for design exploration and block-outs. The features could be implemented similar to warp groups, basically expanding upon it to bring a modifier based workflow. So perhaps this could be integrated into Designer in the future. It should at least include the following modifiers: Linear array Circular array Array on path Mirror (options for particular axis) Booleans (all the various options) Smooth curves Fillet & Chamfer (basically a modifier which captures any edits using the fillet tool to procedurally fillet specific vertices) Edit Vector (like the Edit poly modifier in 3ds Max, it should capture any edits to the vector object below this modifier in the layer group. It would then propagate any edits to the modifiers above. This can be used to make some manual edits to an otherwise procedural object.)
  3. 1. When creating a curve and placing text on it - I should be able to select which side of the curve I want the text to be placed on, depending where I click the cursor. The text gets placed on a default side, then I have to use the sliders to force the text on the side I want it. 2. Warping text - This is not a part of the artistic text tool. There is this “Warp Group>Mesh” tool I have used before but I would say it is very effort heavy to adjust all of the points individually. Also it automatically creates a new group with way too many layers, making the process messy. The program has crashed multiple times while using that Warp Group>Mesh feature specifically. It's also difficult to find inside the program. I would love to see a "warp text" tool that is not overly sensitive.
  4. Hi I'm having trouble exporting my warp group properly into PDF, it seems fine but then the PDF shows it deconstructed
×
×
  • Create New...

Important Information

Terms of Use | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.