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When switching to a different layer in the layer stack by clicking on the name area of the layer, then - if the previous layer was an adjustment and the associated control panel was shown, then switching to another adjustment layer opens and shows the new control panel - if the previous layer was an adjustment and the associated control panel was shown, then switching to a filter layer that closes the control panel. From now on, switching to another layer will not show the control panel again until the layer's icon area is clicked on. This is inconsistent behavior.
It is well known that nodes can do everything about layers(ui). The layer cannot do some of the node's actions. Nodes are 100% compatible with layers(ui) and channels(ui). Make changes to the existing layer(ui) to make it nodey while maintaining compatibility with the original layer(ui). Adobe PS lacks even a true alpha channel(ui) because of its stale architecture. Nodeized Layer(node-ui) and channel(node-ui), affinity will have far more flexibility than PS. Adobe can never do that because of its stale architecture. This ensures an absolute lead in affinity. This node feature does not require a huge amount of new code, just changes to existing layer(ui). (I know that many(Affinity)programs are backends(Behind) based on nodes., so this is easier to do) It does not require changing the appearance of the existing layer(ui). Just provide an option to enable the advanced 3D multi-layer box node layer(node) channel(node) framework(ui). Reference implementation: https://natrongithub.github.io/ Natron (open source)