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  1. Hi, I have an artwork originally created in Illustrator. Now I want to continue using it in AD, and on opening the file I saw the stroke was 1 pt, which was too fat. So I thought about reducing the strokes by selecting all and then go to stroke and set it to 0.7 pt. Which – at least on my machine – didn't work. So I had to select each line exclusively, resize stroke weight and than select the next line. Is there a quicker solution? Next change I'd like to realize is stroke style. Again, a repeating task, my goal is to set all strokes to the attached kind of style. Is there a way to create stroke styles that I then can apply to selected pieces of my art work? runtavomberg.ai
  2. Hi folks, I'm new to mac and I've been looking around for some good photo editing software to use for creating concept art. Affinity looks excellent for its price and I worked with Serif software before switching to mac so I know I'll be using good software. So I'd love the purchase it. But, my mac only has a 32-bit version of Yosemite OSX. I was wondering if the software would still work for what I wanted it for which is mainly painting using a pressure sensitive Wacom tablet. Any advice on this would be great Thanks!
  3. A rather unexpected bad surprise for me on this! I was dismayed (after the facts) to see the huge file produced by Affinity Photo. I performed a search, didn't get an answer... Has no one raised questions about this so far? I did nothing weird or special that I am aware of, processed a Fujifilm X-Pro1 raw file to the best of my liking as I usually do with ACR. If nothing more than that, I stop there and just keep the raw and the XMP sidecar, about 26MB (for the example given). If I need to keep a PSD for whatever reason, I open Photoshop. If only for editing there, when finished I save as PSD: 96MB or so with only one layer. It can become much more when adding layers, or convert to smart object before launching a NIK plugin for instance, but that´s not the issue here. My grief is about what usually is ´only´ a 96MB PSD file (almost 4x the raw´s size already!). So I processed a sample first in ACR. I did not need to open it in Photoshop, but for the sake of the comparison I did. Ended with a 96MB file as expected. I then launched Affinity Photo with the intention to produce more or less the same result. I ended with a 218MB (!) AFPHOTO file. I didn't see anything special at all. So I did nothing else, exported the same as PSD to see what that would give. Shocking result there: 293MB file for the single one background layer!!! Just to make sure (I don´t know what could be hidden), I tried flattening before export, no change; also merge visible layer, same result as well. In fact, I suppose these did nothing a all, rightfully so. I have about 25,000 photographs, the vast majority only saved as raw + sidecar. That takes about 600GB on a 2TB external HD right now. There also is a 3TB TimeMachine for them and my internal HD... So I was thinking: if I need to organise more than 8 times the current diskspace used for the images alone (or worse), the comparison with Photoshop becomes quite a bit different, on the expenses involved alone. Imagine: for the same comfort and setup as I have now, I would need at least 16TB. Not to mention another even larger system for TimeMachine as well! :blink: I wonder, are the developers aware of this? If so, also working on it? I am now a bit afraid of comparing a picture from a 38MB raw file (my other current camera, an older DSLR).
  4. Just started using Affinity Designer. I have been wondering why when I copy an vector shape from Affinity and paste it in Sketch it gives me a bitmap file in Sketch. Doing the same thing from Illustrator to Sketch you get a vector shape. Anyone has any ideas? Thanks!
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