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Found 419 results

  1. Hello, today I tried to export a drawing via "Export Persona". As target I selected JPG. The export works, but the JPG quality settings are ignored. Whatever quality value (0%-100%) I select - the result is always the same: a very low quality JPG file. Even the file size doesn't change. Forgot to say: I'm using the AppStore version 1.2.1 Greetings, Martin
  2. I noticed you can add an Affinity designer icon to the toolbar in the photo beta. It currently doesn't do anything but will this eventually allow you to open your current file in Designer or perhaps even more awesome, just switch to Designer view! Also to what extent will you be able to edit Designer files in photo or visa versa? Will it be like how you can currently embed documents into other documents and editing an embedded file will open up the correct application? I've already tried to put a Designer file in a Photo file and when I clicked on it it I was surprised to find that it opens! Its cool that it opens up in Photo but a little weird that I don't get Designer Tools. I can edit a gradient but some options are missing. It would be really cool if the tools and windows would just shift to Designer view or Photo view just like persona's do!
  3. Hi Everyone, Here are designs made with Affinity Designer. I guess I'm getting better with this awesome app.
  4. Santos Flores

    Alone space

    hello again, this is a illustration i did in my free time. Greetings from Mexico. :)
  5. I'm hoping to move from Illustrator to Affinity. I have a PDF file that contains a small icon which I'm using for an iPhone app. I created the file using Illustrator, and have been using that PDF without problem. When I import the file into Affinity, make some changes, and then export as a PDF however, the image looks horrible in the app. It's blotchy and does not appear to contain opacity information (everything is at 100%). Am I missing something?
  6. My Strawberry Monkey

    Character Design

    What's that you say? A new Affinity mascot :lol:. My Strawberry Monkey loves Affinity so much he's even got his own t-shirt LOL...
  7. giantlobsterprd

    Coffee - Affinity Photo

    Used the develop persona to tweak this (took it in a café this morning) Nice tools.
  8. I was watching a couple videos on the Affinity Vimeo account because I am a novice (I don't know exactly how to grade myself in design / artistic prowess) of graphic design and the such. so then I came across the IPad Affinity Designer Teaser. I instantly loved it, my eyes lit up with love, and then I thought of an app that lets you mirror your mac screen and thought that would be a beautiful mix if I could double click an embedded document and make it show up on my iPad screen through the iPad app (affinity designer or whatever the name would be as an app) and then edit the embedded document from there while it is also showing up on my mac as i edit it ! it would make embedded documents so much easier to control on this 13 inch macbook pro screen. just a little food for thought when and if the app of iPad comes. i started out graphic illustration and design on an iPad mini with procreate, adobe apps, and idraw. this would be beautiful to see the affinity app come to life :D
  9. First of all, please excuse if my question is not suitable for this forum, but it's been more than a week of thought process, experiments and still I cannot choose. The context is: I am no artist, I can't draw. I'm actually a Mathematician and a Physicist and I would like to make some educational materials for my students. I don't know code, but I'm starting to learn HTML stuff and also getting familiar with vector graphics. My workflow should be: - Design buttons and interface stuff; - Design educational illustrations (pulleys, inclines, springs - Physics related objects), not artistic, but somehow "attractive", "realistic" if you will; - Take all these and use them as resources in some HTML editor and animator (I already love Tumult's Hype 3). Now I'm stuck at choosing between AD, iDraw and Sketch 3. My impressions are: - AD is a great tool, very active development, but somehow channelled towards artists; - Sketch 3 is made for UI makers, it would be very easy to make buttons, sliders and interface stuff in it; - iDraw looks like a mixture of the both, but at a quite basic level. Best bet would probably be AD + Sketch 3, but they are quite expensive, even with the edu discount for Sketch 3. So, if it were to choose only one of the three, which one would you choose and how would your workflow look like? Do you have even other alternatives? Thank you.
  10. In photoshop I regularly used the feature trim transparent pixels so that my image would only contain the parts that were actually being used. Is there a feature like this in Affinity Designer?
  11. Hi all, I purchased Design Affinity of the App Store and every time I attempt to open an associated file from Finder, I get the follow error popup: "This trial has expired. We hope you enjoyed using Affinity Designer." Any help would be appreciated. Thanks! EDIT: Never mind. Turns out I had a copy of a trial version somewhere on my hard drive. Apologies. All fixed.
  12. Using Affinity 1.1.2 on Mac, system 10.7.5, when I export a document as EPS then go to the desktop, then come back to my document it has frozen, nothing is active and the spinning beach ball of death appears! Only force quit rectifies this! It happens every time, any ideas? Update - Just found the solution, downloaded the Beta version and it's fixed.
  13. Inline Help. Touch something to see what it does, its nomenclature and then read about the intentions and ambitions of the developers. One thing that makes software somewhat understandable is a naming convention for all that it does. But it’s only understandable once the foundations of how to think about how the designers and developers responsible for an app thought about what they were making. Which is the inverse of helpful. Once you master something you know it. Already. But getting to know something as complex as an alternative drawing program is a bit of a hill climb. Not because it’s a mountain, it’s not. It just takes time that most people simply don’t have. Recreational hill climbing simply isn’t on most people’s lists, so they hop back on the Adobe treadmill they know, despite realisation that it’s not going to get them anywhere near as fast as actually learning to walk up a hill. So the path to success for Affinity Designer is making the interface, operability, features, functions and paradigms of AD as intuitive and innate (and memorable) as soon is possible for any new user. That’s probably best done with one of those “?” buttons that activates a special mode whereby the user can click on anything and learn more about it. BUT… not in the limited manner these things have been done before, please, if you consider this, add some of these things: A lexicon/nomenclature descriptive passage of what and how this thing that’s been clicked on came to be named, and make this a link, so the user can then click on these words and goto more content specifically about these things as seen through the eyes of the AD creators. A quick “how to” and “WHY” and WHAT FOR!!! passage about this thing, whatever it is. Links to any further information about this thing that might be of use. Videos, tutorials, help files, related features, etc All in little categories, so that they know what they’re going to be clicking on. SUPER IDEAL: program a little animated demo of the thing doing its magic. I know. I’m asking a lot. But some thought has to go into how to make AD have affinity with the designers of the world, en masse. It has the guts to do it, it’s just a matter of putting on a good face, now.
  14. Hello Guys! I made a small tutorial about the similarities between the Adobe Illustrator/Affinity Designer basic tools. I thought there might be some people coming from Ai who are interested. http://www.mediomix.de/affinity-designer-basics-spot-comparison-adobe-illustrator-tools/
  15. wildfox76

    Lucky Howl

    Little and simple works made today :P
  16. Hi, people, I've been playing with your great program, I found some issues: 1. When activate the "Marquee select on Touch", there's a little lag when you try to get (with window selection) a text frame, this is not present in any other object. 2. I didn't find, in Stroke, the inner option in order to have a line inside the object (the're just behing/center option). Very useful btw. 3. When switch to Outline View, every time you move the object, it lets a ghost. I know this issues could be the RAM or Video Card but this is not present on Illustrator. 4. This is not a bug, per se, but when you have a lot of layers it could be really nice to hide/unhide the other layers with one click. Just clicking on the check option from one layer, hold the click and select the other layers in one movement. 5. I'm not really sure if it's useful transforming the object to Curve in order to modify it with the Node Tool, it needs two actions when clicking on Node could, in theory, modify the object ipso facto. You just made a great software. Gracias, @MisterFulanito
  17. I tried to apply or create a more "sketchy" style using affinity. I use some of the textured brushes and reduced the size of them from the default sizes to like a stroke width of 2 or 3. I think I'm going to scan some pencil marks next and create some custom brushes. Fun, responsive software - keep it coming Serif! The UI is great so intuitive. Mouse Macbook Air
  18. tutteedeeno

    Using Affinity's Pentool

    This vector portrait was created using pentool, with a reference photo to use. Here are some problems and thoughts while creating this one. I tried using Gradient fill but the software keeps on crashing, so i leave it with solid color. (Someone already reported the problem on the Bug forum) When i'm creating a Shape (you call it Curve in AD), it needs to set it's color everytime and not adopting the previous setting when i create shape. So it eats a lot of time. while using Pentool, i can just hold 'space bar' to switch to Pan tool to drag the canvass view. But when i'm trying, i can't drag it. i have to pick the pan tool on the tool window to be able to drag the view. So maybe, it's much easier if i could just use the 'space bar' shortcut to use the Pan tool then resume tracing. That's all my concern, sorry if some grammars are incorrect, i'm not good in english.. XD I love working with this software so far as it was easy to use, and the guide at the left bottom of the window helps a lot. I'll explore this software more.