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batvink got a reaction from Aria in Affinity Designer SVG export with reliable scale
For anyone wanting the secret recipe for files that can be used with Tinkercad...
Use the standard export option Exported "Selected only" for each part Set your millimetre measurements as pixels. e.g a 100 mm design should be set as 100 pixels (no file manipulation required after export) Uncheck all options except converting text to curves Convert all objects to curves "Thick" lines will export as a border, with the thickness ignored. This can be deceptive and your parts will be smaller in Tinkercad, by half the width of the line. I set my borders to 0 pixels That very short list took me 3 or 4 hours to figure out
keywords: SVG, Tinkercad, 3D Print, Creality Ender
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batvink got a reaction from Old Bruce in Affinity Designer SVG export with reliable scale
For anyone wanting the secret recipe for files that can be used with Tinkercad...
Use the standard export option Exported "Selected only" for each part Set your millimetre measurements as pixels. e.g a 100 mm design should be set as 100 pixels (no file manipulation required after export) Uncheck all options except converting text to curves Convert all objects to curves "Thick" lines will export as a border, with the thickness ignored. This can be deceptive and your parts will be smaller in Tinkercad, by half the width of the line. I set my borders to 0 pixels That very short list took me 3 or 4 hours to figure out
keywords: SVG, Tinkercad, 3D Print, Creality Ender
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batvink got a reaction from PixelDust in Brush Rotation
It may not suit your requirement, but you can set Rotation Jitter to "Direction" and 100%.
This will follow the direction of your stroke.
That is, if you draw a circle, it will rotate 360 degrees as you draw the circle.