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Frank Jonen

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Everything posted by Frank Jonen

  1. BTW… the workaround for not being able to sharpen layers anymore is: Sharpen your layer Get selection from layer (in new layer) Fill selection with white (in new layer below) Fill entire layer with Black merge the two layers Sharpen with the same parameters as before Rasterise to Mask Assign mask to layer you wanted to sharpen previously Nine steps for something that takes 1 click everywhere else. Now that's what I call progress.
  2. Yeah, I opened older files. Pretty much everything I've ever done in Affinity is now for the birds. Don't even ask about client work. I've lost every client I've ever shipped Affinity files to.
  3. Addition: The destructive sharpening filters also don't work anymore on single coloured layers with alpha (it used to be possible to sharpen the alpha).
  4. Nested Live Filters render incorrectly. Try it out. They seem to ignore the premultiplied alpha and render against a black background, then multiply the alpha.The destructive versions of the same filters don't do that. Past documents still look a garish mess.
  5. Any news when it might be safe to use Affinity products again? Or a standalone app to convert the Affinity files to layered raster/vector files that look like they're supposed to look?
  6. Interesting. I never had El Capitan. I went from Yosemite straight to High Sierra and from that to Mojave. It didn't occur on Hight Sierra, but only hours late on Mojave.
  7. If it's not a Mojave issue then why does it only happen on Mojave? The client who got a new laptop this week (with Mojave) used the exact same version (1.7.2) as I was using when I created the documents for them. I saw the same thing then myself. Worked on the document, shipped it off. Launched the Mojave upgrade, opened it the next day. File was unusable. Same for all my other files. Someone else is now rebuilding the set in Photoshop based on my approval JPEGs. You can imagine how thrilled they were about it.
  8. Yes, that's the issue. You can try making the document more complex and look when it is deleting upwards as well. Doesn't happen with all documents (the upwards deletion, that is). I'm not modifying all of my existing documents because of a Mojave incompatibility though. I'm already getting shit from people I've shipped Affinity Documents out to. Two won't accept Affinity files anymore as a result. A common line was "I can open old Photoshop files and they work fine, your experiment clearly isn't working." Not a good week.
  9. Look at Rango it says Documento completo. What you want is to select each artboard separately and print that one at a time. To expedite the process, export to PDF and Print from Preview.app. There you can just print all pages. When you select the whole document it tries to fit all artboards into one view, which makes zero sense but that's the way it works.
  10. Kill as in: Disappear, negate, erase, nullify, make nada, desaparecer… I copied a section from one of my documents. It's similar throughout at 95% of my Designer documents are built like this. 100% of my Photo documents are built like this. Only in Mojave it broke. Probably related to all the other Metal problems Affinity had? But then again I went as far back as to "Software" in the renderer. All renderers have this problem in Mojave. In this small example the mask only kills everything below, even outside of its group. Once documents grow in complexity it also affects layers above it. Mojave Problem.afdesign
  11. I just upgraded to Mojave thinking I've waited long enough. Apparently not. Designer 1.7.2 is not usable anymore. All of my past documents created in Affinity just went to shit. Photo and Designer share the same bug. Good thing I didn't get Publisher yet. Error: Without fail, when you nest a gradient mask (rectangle) to any object or group, it kills everything in the layer stack below and above. The moment that mask gets disabled, the document looks normal again. It's hard to trust the apps with anything at the moment when even standard tasks fail so massively. Reproduce: Create a document with a few shapes, pixel layers and vectors (for diagnostic purposes) Create a Rectangle object. Drag a gradient out using the Transparency Tool. Find some element in the layer stack and drag that Rectangle next to it to mask it. Congratulations! You've just destroyed the entire document. It probably has to do with the ongoing graphics bugs that were introduced with the 1.7 releases. Is there a place where we can download past versions of Affinity apps (legally) or are we just screwed indefinitely? Gradually stepping back versions would help finding WHEN something got broken and narrowing it down to the WHAT. It would also mean I could work again.
  12. You can place affinity files within affinity apps. Select them and you edit the embedded version of your file. There is no way of sensibly updating them though*, that was forgotten. You have to replace the embedded file each time. *) when externally changed
  13. So you can scale it without rendering quality issues. A motion graphics tool can use temporal anti-aliasing more efficiently when it can use paths to generate its own pixels the way it likes to process them. In Nuke for example you can get super sharp logos if you create a font with the base shapes and colour them in-app once compiled to match. In general, rastering to need vs pixel remapping is very different when it comes to render. Also most motion graphics apps will let you manipulate the vector shapes once imported.
  14. Ha yep! Good catch. I ran it with a single-pass only last night. This is what a 2-pass looks like. Should have done that in the first place. I can see a couple of other issues now with optical alignments that could be better.
  15. Yeeeah… somewhat Here's some inspiration from a working document I'm on at the moment. Note that I've adjusted the placements to skip the periods that would otherwise end up too close to the terminal characters (see 12.1 and 12.2 line). There's a tolerance of course, otherwise things like 12.1.2 would look stray. Leaders here are calculated from the logical outside in. That way it doesn't matter on which side I have them, they're always correct. In edge-cases you have to evaluate it more than once, but in this example it was a single pass.
  16. We read from left to right. In RTL language settings the leader would start at the right. In either case it always starts aligned with the logical outside. Otherwise it would look quite rubbish. That's why nobody does it from the inside out. You'd get this ragged edge on the logical outside instead of a clean line. Currently I typeset it in LaTeX where it is done correctly, render to outlines (since Affinity still can't import PDFs correctly) and place it where I need it. As for the extra spacing: In LaTex my function adds either an x-width, a half-space or an en-space depending on whether the first glyph has an apex going into a vertex, a straight vertical line, an overhang arm or a vertex going down into a serif. That's in addition to the regular micro-typography settings. Something like that would be great to have in Affinity. It'd be rather simple (from a UI POV) to handle that in the Optical Alignment panel with a control character like [leader]. That way users could easily control the spacing in a familiar UI that can be stored in a Text Style.
  17. This is half bug, half feature request. The OCIO config defines a colour picking transform. This should be reflected in Affinity's colour picker. In the past it was just sRGB (I think, there's no documentation on it). With the 1.7 releases we get an ICC looking colour picker that seems to be derived from the colour profile set in the document settings (or an arbitrary one?) The feature request part. Could we do without ICC profiles in 32-bit mode? Just use whatever the OCIO defines as base colour space and run with that? Or standardise on ACES even.
  18. Hi Sean, no problem. It happens every single time without fail. problem lineup.afdesign
  19. When you tab-align right, the main point where you'd use leaders, it fails. This also happens on the AppStore version.
  20. Depending on your documents and use cases mailmerge may indeed work. For me it was more convenient (even on the simpler jobs) to just generate a bunch of files and have the outputs organised in folders without having to do anything afterwards.
  21. Maybe this can help you: I've done similar things before in the past. Hundreds of name variations that all had to be integrated with the document and couldn't just be a quick-dry overprint at ink-time. I've always placed the main PDF as elements in a LaTeX document (often background + generated text + overlay) and wrote a small script to generate and process the tex files. Those either were generated codes from a database (or the script generated them on-the-fly and appended them to a CSV for later import to either a spreadsheeter or a database. In terms for flexibility, my more off-beat use cases were: Generate lettering from text in string variables. All glyphs were stored as press-ready CMYK images in a folder and named to their ISO name making it easy to grab. The run-time for a 400+ entry data set (names to glyphs, names to characters, address, gender based layout variant switcher) was like half an hour give or take to final PDFs. Probably because I was doing other stuff on the same machine as well. That was years ago though. These days I'd write it in Go and run it multi-threaded instead, cutting the time down to about a quarter of that. It's all just simple loops of if… then instructions. Anyone can do that after a short Udemy class (how I learned Go). Especially for clients who just discovered digital offset printing and want to talk to the recipient directly using their names like 20 times on a single page that's pretty much the only way to go.
  22. I'm sure they can fix it. Other panels don't have that issue (Appearance for example expands to the full panel). It's about 2 clicks in Xcode (one for the view controller, one for thew view).
  23. Yeah that's a downside of the Mac AppStore. No rollback option. The twilightzone marching ants did look cool btw for like 10 seconds, then I had a more complex selection and the nope train went by. Yep. It's Metal. I just disabled Metal to OpenGL and the ants weren't on LSD anymore. I'll just disable Metal and restart for now whenever I have to do selections until a fix is out. It's annoying but at least it's an option.
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