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antonkudin

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Everything posted by antonkudin

  1. Noticed another (related issue): when merging pixel layers masked inside another layer, masked layer is incorporated, but it shouldn't.
  2. Expecting same look after merger but layer order is changed and end result doesn't look correct
  3. sent file. Issue I've mentioned seem to come and go, but most often editing anything is very slow and laggy in later updates (i've reported that before) 2011 3.1ghz i5 iMac, macOS 10.13.6
  4. Nothing is updating when i take action (move layers, draw, scale etc.) and its all blurry (its pixel-art). Your uploader on the site doesn't work so here's IMGUR link https://imgur.com/80Pn8lY
  5. Matt, I just tried it. Initially it worked as it should, but when I changed windows mode to be Separated, it started to glitch again. It behaves the same in my main user account. Once i switched off Separated mode, it stopped glitching.
  6. When i try to change any text style parameter like color or stroke the popup disappears as if i clicked away or pressed an esc button.
  7. Clicking on one of the presets in the palette (no matter what type of adjustment type) doesn't apply the setting 95% of the time. Using Wacom Intuos in the video, seems to work fine if i use my trackpad. 2019-12-13 18-42-21.2019-12-13 18_47_04.mp4
  8. Gradients need a few advanced options, useful for UI/technical/game asset designers, since we sometimes need precise control of their gradients: Disable dithering This is major feature I'd love to have, similar to how Preferences option works, but it would work for exporting as well Linear/eased blending Toggle easing of values near the color nodes Steps/band blending Altho this can be achieved with couple effects, would be awesome to have as well, useful to get bands/steps of color for artistic or technical reasons. Precise handle positioning Again for control, would be great to be able to put in coordinates for the gradient tool's handles.
  9. I'd love to see an option to instantly create a copy of the current document as well! Copying usually means some objects are incorrectly positioned upon placing or document would be incorrect size.
  10. I think it works better with OpenGL (Basic). Not sure whats the difference between the two.
  11. I've set up a Standard Uniform grid, and snapping just doesn't seem to align to anything correctly. In Snapping options i only have 'Snap to grid' and 'Force pixel alignment' on, nothing else. Document has 1 layer, just a single black Fill. AP 1.7.3
  12. Can you also log the issue thats visible in my gif: when I select an are the Transform palette stops showing size and reverts to zeros. Only after i move the selection the correct values appear.
  13. Here's me doing same thing. Yes, pixels are selected when crossing 50% of the pixel. When holding shift its very glitchy.. screencast 2019-10-29 14-05-49.mp4
  14. macOS 10.13.6 20" apple cinema running off 27" iMac 2011 i5. AMD Radeon 6970M 1gb graphics card All native res, no scaling.
  15. Selecting a square box using marque tool with shift held down bugs out and occasionally 'jumps' in size while dragging. Generally one of the sides is 1px off, if you drag from top right or bottom left, diagonally. When dragging from bottom left it jumps to incorrect size when it reaches 11px in gif below. Expecting same sides in pixels, no matter how selection is made, with no "jumps". PS. Issue doesn't appear when creating a vector rectangle, just marquee. Ive reported this once, in beta (1.5 or 1.6).
  16. Its even worse than I originally thought: if fill is rotated, the pattern issue disappears in the editor (left), but is visible in exported image (right).
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