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mqudsi got a reaction from Śāśwata in [Multi] RTL language text support
The latest versions of OS X and iWork finally bring native RTL support to OS X, it would be greatly appreciated if there were some way to finally type in RTL with Affinity Designer. Please and thank you.
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mqudsi got a reaction from DenisFerma in Vector masking broken with unfilled mask
Thanks for the reply, Sean. The terminology is eluding me, but (referencing your images from here on out) I'm not understanding how the 4th image (bottom right) is correct. Each row has the same operation performed on it, each column has the same items/color.
The operation performed in the second row, as demonstrated in the first column, results in the intersection of the two shapes being retained. The green fill of the rectangle does not appear anywhere in that resulting image. When the only change that is made is that the green fill is changed to no fill, we go from "intersection of the two shapes retaining the fill of the red rectangle" to "stroke of second shape in the color of the first, and the intersection of the two shapes with the (no) fill of the second shape (rectangle)."
I am extremely confused how, if the only difference between operations 3 and 4 is the fill of the second shape which does not appear in the final result per image 3, do we end up with a completely different result.
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mqudsi got a reaction from Chris B in AD doesn't support Ctrl+F4 on Windows
Thanks for the reply, Chris.
I understand, I've actually already done so myself. This is a suggestion/feature request to support this keyboard shortcut out-of-the-box on Windows.
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mqudsi got a reaction from Danielmoji in Snap pixel object to pixel object?
I'm sure there's a very easy way to do this that I just haven't yet figured out, but if I have pixel objects in my workspace, is there any way to snap another pixel object to their bounding box?
It's very confusing because if I have a pixel object, I can drag it around and it'll snap to the artboard or any vector objects present, but for some reason, I can't seem to get pixel objects to snap to the borders of bounding boxes around other pixel objects. I do have all the snapping options set in the snapping manager.
Is this just something that is temporarily not (yet) possible or something that is by design? If you consider a pixel object to be snappable to a vector object, then there shouldn't be anything existentially preventing pixel objects from snapping to one another?
Thanks!