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TheCgCy

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  1. Yes, but the HSL colour square implementation is weird to use because saturation/colour tones are set at the centre. With a large highly saturated zone, makes picking different tones of value and saturation in a C-shaped/curved manner. That is why the triangle wheel is preferred due to its values being corner-based. But then again, the triangle wheel rotates, and I have to pause to make sure where the light-dark-saturation corner is located to make a quick adjustment. Not the best for muscle memory, but at least it's much more predictable. For the box wheel, I appreciate the snapping at the right centre to get full saturation, but with the large saturated zone at the centre, and limited panel scaling, nothing beats quickly dragging and swiping to the corners to get the result fast. Weird Square & Bad Triangle.movGood Square.movGood Triangle.mov
  2. Yes, I can't believe after all these years, almost 2024, they still don't have the more common HSB picker. I can barely tolerate the triangle wheel spinning around with the hue, it's distracting.
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