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vybr

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  1. I guess with my current use case I have no use for exporting a slice with its full size but empty pixels. I'm using Designer to create game assets, so I'm naturally expecting the entire pieces/segments of an asset to be exported. If a glow extends past the canvas by 10px, I now have a full sized image with an incomplete glow. If anything, it would make sense for it to simply use the cropped size, no? I'll just work around it by increasing the canvas size for now. Thanks @Dan C
  2. I don't remember this being a problem in previous versions. I could export a slice and it would export the entire thing even if parts of it (e.g. glows, outlines) were extending beyond the canvas. Now, it only exports the area that is visible on the canvas BUT the size of the image remains as if it exported the entire slice. An example of what happens:
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