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General question: what does the implementation of Metal for OS X mean, if anything, for the future releases of Affinity?

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Just curious, given that a lot of people are saying that Metal is supposed to supplant openGL in the Mac OS--should this be true--how, if at all, does this programming change affect Affinity? Given that we've seen Designer run on an iPad, my first reaction would be to say "not at all." but I am curious as I--and many others--are, as they say, all in. As always, thank you for listening.

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