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Guilford

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  1. Give me a sec..... Great. That's sort-of what I wanted to know. I'm looking at some of the dependencies Meteo was listing, and Aero just pops right out. Are there any command line options for Designer that might control library versions it's trying to use? I'm assuming it would take a few hours of time for Serif to run their software in Wine and flag the errors in a debug version. I'm sure it would cost less that $500k. Failing on new file creation sounds like a trivial error. I wonder what it could be? He didn't ask the software to do anything difficult. I'm starting to think stupid thoughts. If it's Aero, I should be able to run TeamViewer on both sides and just run Designer on a headless Windows box. I think I'll try that next rather than doing my own custom Wine installation. Allright, thanks SrPx. That's it for me for now. When I have more free time, I'll come back to this thread and let you know how it worked out.
  2. I am an existing user on Windows. I'd like to run my copy on Linux so I don't have to fire up my windows machine. Think about the logistics of running dual monitors and then having two machines try to share the monitors. I'm building a new Linux box and was going through my software list to see what I'm going to need, and Designer came up, so I thought I'd ask about progress running on Linux. Most of the open source commie software is a direct result of the corporate world not responding to what people want. They have "better things to do". If that's the case here, then we identify the situation and take the same actions as before. If Serif wants to help run it in emulation, then we pay, because it's only $50 and alot less trouble than getting an emulator to work.
  3. Linux is on my main systems. I only do graphics work to support document creation, not as a primary task. I only keep Windows around until such time as everything runs under emulation. But let's not go into that. If you look at Darktable and Inkscape, you at last see programs running on Linux that generate publication quality graphics. Gimp is finally stable, and a few years ago I was actually able to complete a project in Gimp without having to run back to Photoshop. There are even some nice animation programs on Linux (Tupi, Toon Boom, Open Toonz, etc.). That's not really my thing, but it shows that Linux is a graphics platform. I like the interface and design choices made by Affinity Designer. I think it occupies a unique market niche, not just cost-wise. I'm sure that's why people keep trying to run it on Wine. It would solve a problem with very little effort. If you look at the software examples I've listed above, you see what the Linux world does to things that it can't have. This brings me back to my original question, which is how can we have it? Or more specifically, what target do we have to hit to get it to run on Wine? I'm sure the code authors know they're doing something unusual that the emulator is having trouble with. With that piece of information, I can pester the Wine developers about what to add.
  4. The Linux side might be able to come to you. I've been reading through this thread and looking at people commenting on attempts to get it to run on Linux. Nobody has any idea what's under the hood. They're trying the usual things and they're not working. What target does the Linux side of the house have to hit to make it relatively easy to port? Is Affinity software running different code for different graphics hardware? Should we emulate the iOS environment instead so we can run the iPad version? Run the new iOS versions on an iOS emulator running in Wine?
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