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tftd

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  1. Linux is not for somebody who wants an "out-of-the-box" MacOS experience. This is for advanced users which know what they're doing. @toltec your statement/argument that "you have nobody to go to for help in Linux" is absolute rubbish. Depending on the distribution you have you can go to multiple places and ask for help which I have also done in the past for complex issues I couldn't figure out on my own. You can always ask a question on https://unix.stackexchange.com/, you have official blogs/forums for all of the big distributions and so on. Yes, there are no physical shops you can physically go to but there are plenty of places to ask for help online. "Linux users are contrary to popular prejudices quite willing to pay for high-quality software" - correct I have paid for all of the software/tools I'm using under Linux for development. This pretty much includes almost all of the IDEs of JetBrain which cost around 30euros/monthly. Also, I currently own a few computers the weakest of which is i7-7560U with 16gb ram, Samsng SSD Evo Pro and Nvidia GTX 950. I have also been running OpenSUSE for 4 years now and previously was using Slackware for 6 more. Using Linux was something I started doing because I simply hate every aspect of Windows. It's crappy, it f*cks up a lot of things and I need to regularly re-install it every 6 months because I am doing rapid development. Linux provides me with a stable environment (and p.s. I also have a scanner and a printer, which are running perfectly fine!) in which I'm able to do my work just fine. "A user base of people who use free operating systems on second hand computers does rather cast doubt on that statement" - wrong. How exactly do you know how many people are using "second hand" computers with Linux? I know a lot of people using second hand PC's with Windows, does that make Windows a non-desirable market? I also know a lot of people using second hand Macs, but I don't see a lack of support for MacOS? Also, using a second hand computer doesn't mean anything - I've had a few myself on which I have installed paid software. This argument is poor. ----------------------------------- By the way, I'm not sure if you know, but many games are now being actively developed for Windows, MacOS and Linux as well. I'm talking about games in Steam such as Counter-Strike, Civilization, Metro 2033, XCOM 2 and Outlast to name just a few of the big ones. So, if game studios are now including Linux as a target when releasing their games, what seems to be the "big" issue with having graphical software doing the same? I would be more than willing to pay for the software if it delivers good results. Furthermore, with the upcoming Vulkan API things should become dramatically easier to be done as the API itself is cross-platform. I actually saw your ad in facebook which said that Affinity was for MacOS, Windows and Linux and was really excited! Shortly after I got quite disappointed to see that this wasn't actually the case. If you ever decide to release a Linux version - count me in and please DO email me!
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