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Hjelmstad

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Posts posted by Hjelmstad

  1. I think I have discovered that this is a processor issue. If you have a lot of things it can snap to, it gets overwhelmed and the function seems to die. The reason I think this is because if you change the snap settings to something radically different, or if you change the number of snapping candidates, that seems to clear a kind of cache in the application because often it will then immediately work the way I am wanting it to. 

     

    I have a Ryzen 9 and 96GB of RAM though and while that upgrade did improve snapping for me (I did not upgrade my PC only for this reason lol) it still has issues. I think they should change the functionality of the "snap to visible objects" to be about what is visible to the user, so not things out of frame. That way I can simply zoom in a bit to reduce the candidates it has to consider from the start. 

  2. This is both a question and then a feature request, as Im pretty certain the second part can't be done. 

    1) With symbols, obviously when making a complicated pattern there's no way I'm going to want to use groups, but rather than dragging the same symbol out of the panel repeatedly, I keep finding myself holding alt and dragging the symbol to duplicate it, and sometimes power duplicate it after that. 

     

    But this doesn't create a new symbol. It just makes a group. Is there a way to make it duplicate as a symbol?

     

    2) This has caused an issue where I sometimes absent mindedly find myself making groups and not symbols. So, as I dont think this exists, Designer needs a "find and replace" function, as all the groups in question are identical, and they are identical to the symbol, other than their orientation, which is important because "select same" doesn't work as the widths and heights wont be the same, given that their orientations vary, and color is not necessarily a reliable thing here either, as many things will share the same color (although in other contexts I have very methodically used colors varying by like a single point in blue just so that I can select them all later, but this still has weaknesses because editing them all doesnt necessarily work out when they lose some sort of symmetry with themselves due to their orientation and I try to transform them after that)

  3. To people in the future, there is a kind of workaround for this wherein you use filled rectangles with the blend mode set to color burn or dodge etc, and then you use the blend settings to choose the ranges you want to affect. 

    Blend settings are kind of confusing but there are videos on youtube that explain what they are doing. 

  4. 1 hour ago, R C-R said:

    It looks to me that it did change from a solid brush stroke to the selected one but it is hard to tell for sure from how small that curve appears in your recording. What does it look like if you zoom in on that curve so it fills most of the document window?

    I should have chosen a vastly different brush to demonstrate it with a much larger size, but it looks the same. It does not change anything about the stroke that is selected when the brush changes. 

  5. On 11/19/2021 at 3:25 AM, Dazzler said:

    @LaraJ Sorry, couldn't seem to reply again there... not sure if the forums are working quite right here.

    As Hens has now said, You need to be using the gradient tool in the left toolbar (looks like a rainbow circle with a line on it). Using that will show the tool handles that allow you to position the gradient and rotate it, and indeed set the length of the axis in both directions on the eliptical gradient. The top toolbar is for tweakng really, best to use the gradient tool as a first step ... if you haven't used it, you'll love it, it's so fast and easy and you get the realtime preview as you drag it around, so much better than working with a little dialogue box.

    I frequently have problems with it. It seems to only work in certain contexts. For instance, if I try to use an elliptical gradient in transparency mode, it gives me an extra handle sure, but both rays have to be the same length, which forces the gradient to be circular, ie a radial gradient. 

    Honestly they should just merge the feature from photo where you can parameterize everything. 

  6. On 12/8/2023 at 8:08 AM, Dan C said:

    It's possible that you were previously working with an Image Layer in Affinity Designer, which is essentially a Pixel layer within a Vector container.

    This is the Layer type added when using File > Place to introduce an image to your canvas. Provided the layer is not Rasterised from an Image layer to a Pixel Layer, you can use the Vector Warp Groups as required:

     Note once the layer has been Rasterised to Pixel, you cannot revert it to an Image layer and you will now need to use the Filters in the Pixel Persona to affect the layer.

    However I do agree that this could be made clearer to the user when adding a Vector Warp Group, so I'll be sure to log this as an improvement with our development team now!

    I think this was workijng because I did successfully make a warp group on an imported image a few weeks ago but now trying it again, even important the image fresh, I cant get it to affect the image itself. 

  7. The answer is nearly always to use Inkscape. Inkscape is much better at transformations than affinity is. Tbh over time I am starting to use Inkjscape for everything except colors and typing, because it is more versatile and I think the devs keep track of forums like this and Adobes and simply add every feature that is consistently complained about but absent from either affinity or adobe. For instance blend shape/path, which Affinity still does not have even though it was a roadmap feature since launch, and arrays with transforms and edits that blend across the array at whatever angle you type in.

    Affinity also does Isometric grids extremely well. It's still a great program but you should have Inkscape open at the same time. And it is free. 

  8. Question on how to change the angle of the gradient that fills a stroke.

     

    Say I have a rectangle.  I want to have a stroke that appears from the top left corner and then fades away diagonally toward the bottom right corner (an opacity gradient). 

     

    When selecting stroke, you can choose a gradient fill but you can't affect the direction that fill occurs at.  It just defaults to horizontal.

     

    When using the fill option (like when you are filling an entire shape) you can choose to have gradients occur at any angle over any distance by adjusting the slider, but this doesn't seem to be the case when you are using a gradient for a stroke.

     

    I can come up with other workarounds obviously by building two rectangles where the front only reveals the edges of the back rectangle and then using an opacity gradient on the back rectangle, but it seems like I'm just missing one button somewhere.

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