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_lmf_

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Everything posted by _lmf_

  1. Hi all. I'm trying to make a flame shape with pointy tips. Not sure why this is so difficult to achieve, maybe I'm missing something. I'm finding I have to set my miter value quite high to have it "kick in," maybe that's due to the acuteness of the angle. In any case, once I finally hit a miter number that results in a pointy end, it disappears as soon as I zoom out (or in, depending on the curve). I have attached some screen shots demonstrating the issue, with my stroke settings included. As you can see, in the first image there is a pointy end. After taking that screen shot, I changed nothing, zoomed out slightly, and took the second screenshot, in which you can see the end is no longer pointy. If I zoom in again, the pointy end comes back. Additionally, the pointy end seen in the first image isn't even really what I want, as it seems very exaggerated and (this is subtle, but look closely) doesn't quite follow the curve of the stroke, instead looking like a straight-edged triangle glued onto the end of the curved line. The last image shows what I mean, and also shows the result I'm looking for. Any help would be much appreciated. I'm attempting to switch over from Adobe Illustrator to Affinity Designer, but things like this, which were no problem in Illustrator but a nightmare in Affinity, slow my workflow to a crawl which is quite frustrating.
  2. I agree, I'm not sure why making different types of triangles is inherently related to construction and engineering. I needed my triangle for a simple, digital only logo. This was actually my first graphic design project in Affinity designer, and I already ran into the issue, so it's definitely not something only engineers would want. I don't need it to be, and I think that's out of it's scope anyway as a competitor to Adobe Illustrator. Although defining triangles by the angles would be slick, personally I'd be satisfied if the polygon tool triangles just had their bounding box issue fixed.
  3. I'm not sure it is either, but that's the only way I've figured out how to draw a true equilateral triangle. The triangle tool doesn't seem to allow you to draw a true equilateral triangle, and even affinity's own guides tell you to use the polygon tool if you need a true equilateral triangle. This seems weird to me and is a bit of an annoyance. Is there some secret way to get an equilateral triangle with the actual triangle tool? I'd love to know it. When I draw a triangle with the polygon tool (again, I'm only doing this because it's the only way I know if to get an equilateral triangle!), I always get that extra space underneath it in my bounding box. I'm assuming this is a side effect of using the polygon tool. I guess I'll just convert all my polygon triangles to curves to get them to align correctly.
  4. Hi all, I took a look around the forums but couldn't find my question answered. I'm new to affinity programs so apologies if this is an obvious fix. I'm trying to align a triangle on the page so that it is visually centered. When I click "align middle", this is what happens [see picture attached] As you can see, it's aligning the triangle by calculating the space above and below it, but because it's a triangle, this type of alignment looks unbalanced. I need to center this triangle by its origin (or center point) instead. That is, I want the center point of the triangle to match the center point of the page. Is this possible? Curiously, the group of white shapes you see inside the green triangle is also roughly triangle shaped, and when I hit "align middle" for this group, it worked the way I wanted. Why does align middle work via the center point for this group, but not for the triangle? Thanks.
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