Hi, I'm halfway through making a graphic novel with Affinity Publisher (latest version).
The images are all quite big (6000 by 6000 pixels typically - so maybe 590 mb each) and are all linked - not embedded. They are all much bigger than I need because I am only using part of each (I work in 3d and render out large images so I can choose to use them whole or just zoom in on a part - like a face or an eye).
So far there is minimal text.
The section I am working on at the moment is 25 spreads (each spread has around 8 images) and unfortunately Publisher is grinding to a halt and is basically unusable as a tool. I am not using any other applications simultaneously.
Page sizes 9.64 by 12 inches. I've given Publisher Ram limit of from 30000mb to 59000 mb - doesn't seem to make much difference? I've tried with open Cl computer acceleration both on and off. Changed the view quality to nearest neighbour.
My questions - anyway I can speed up the program? I don't want to go and drop the image sizes down as I'd still like to be able to fine tune the cropping at any time.
I assumed that because the images were all linked I should be able to use large image sizes without a problem.
I assume the image sizes are the problem? Am I asking too much?
I've previously used Publisher for a 32 page kid's book with no problems (and not so many images}.
I've noticed a few users on the forum also noting Publisher as slow.
My only other experience is with indesign several years ago on a 250 page book featuring the work of 40 artists with lots of images and text. I had no problems at all but the image sizes weren't so huge.
Thanks for any advice.
Preferences attached in image.
Processor AMD Ryzen 7 1700X Eight-Core Processor 3.69 GHz RAM 32.0 GB, Windows 10 Pro 64 bit, Nvidia GforceGtx 107 (drivers upto date)
EDIT: I've dropped the Ram Usage down to 20000 mb after a kind gentleman had noted I was allocating more Ram than I had. Publisher runs faster now but still takes ages to render a spread of illustrations and when I go back to previously rendered spreads they are once again very pixelated.