Jump to content

Search the Community

Showing results for tags 'serious'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Affinity Support
    • News and Information
    • Affinity Support & Questions
    • Feature Requests & Suggestions
  • Learn and Share
    • Tutorials (Serif and Customer Created Tutorials)
    • Share your work
    • Resources
  • Bug Reporting
    • Report a Bug in Affinity Designer
    • Report a Bug in Affinity Photo
    • Report a Bug in Affinity Publisher
    • (Pre 1.7) Affinity Range Bugs Forums
  • Beta Software Forums
    • Affinity Designer Beta Forums
    • Affinity Photo Beta Forums
    • Affinity Publisher Beta Forums

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 1 result

  1. There is a bug that is a show-stopper for me right now. Affinity Designer seems incapable of rendering adjacent shapes correctly. If I have two polygons with straight edges and I align their nodes precisely using snapping (or, as in the attached file, by duplicating one polygon and moving only other nodes elsewhere), resulting edges will not meet properly and some background will be seen through what seems like a pixel gap between the edges. This is serious as even simplest vector work actually becomes impossible in many cases! Attached photo and screenshot show what I mean and compare with the exact same case in Adobe Illustrator. This bug seems to persist under any combination of any values of the following settings: pixel view, retina pixel view, vector view, view quality, use precise clipping, renderer (nVidia drivers, WARP drivers), force pixel alignment, move by whole pixels. This bug persists in exported images. I would consider this high priority. clip test.afdesign
×

Important Information

These are the Terms of Use you will be asked to agree to if you join the forum. | Privacy Policy | Guidelines | We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.