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  1. This seems to be a 100% repeatable crash everytime I try and work on a grouped set of objects. I haven't figured out how to continue my work yet, as this crash is blocking me using the file. Process: Affinity Publisher 2 Affinity Store [29096] Path: /Applications/Affinity Publisher 2.app/Contents/MacOS/Affinity Publisher 2 Affinity Store Identifier: com.seriflabs.affinitypublisher2 Version: 2.4.2 (2371) Code Type: ARM-64 (Native) Parent Process: launchd [1] User ID: 501 Date/Time: 2024-05-04 13:31:27.6794 -0700 OS Version: macOS 14.4.1 (23E224) Report Version: 12 Anonymous UUID: 98BB7D5D-E8F4-160D-D341-62A4648C8269 Sleep/Wake UUID: BBFB7362-2DF4-45D6-AF70-971274F4B873 Time Awake Since Boot: 35000 seconds Time Since Wake: 18074 seconds System Integrity Protection: enabled Crashed Thread: 16 Dispatch queue: CA::CG::Queue Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Termination Reason: Namespace COREANIMATION, Code 2 function=path_stroke_curve_frag_lph spec=Tps0A3Xhf Function path_stroke_curve_frag_lph was not found in the library Thread 16 Crashed:: Dispatch queue: CA::CG::Queue 0 libsystem_kernel.dylib 0x18a1ab0ac __abort_with_payload + 8 1 libsystem_kernel.dylib 0x18a1d0f08 abort_with_payload_wrapper_internal + 104 2 libsystem_kernel.dylib 0x18a1d0f3c abort_with_payload + 16 3 QuartzCore 0x1926b2b70 CA::OGL::MetalContext::create_fragment_shader(CA::OGL::MetalContext::FragmentShader::Spec const&, bool) + 3968 4 QuartzCore 0x1926b0770 CA::OGL::MetalContext::get_pipeline_descriptor(CA::OGL::MetalContext::Pipeline::Spec const&, bool, std::__1::atomic<bool>*) + 168 5 QuartzCore 0x1926afb84 CA::OGL::MetalContext::load_pipeline_state(NSString*) + 244 6 QuartzCore 0x1926ae53c CA::OGL::MetalContext::draw(MTLPrimitiveType, unsigned int, unsigned int, void const*, unsigned long, unsigned long, unsigned int, unsigned int, unsigned short const*, CA::OGL::ClipPlane const*, CA::OGL::MetalBufferPool::MetalBuffer const*) + 9556 7 QuartzCore 0x1926b7e6c CA::OGL::MetalContext::draw_path_curves(unsigned int, float vector[2] const*) + 92 8 QuartzCore 0x192772cb8 CA::OGL::PathStroker::flush_curves() + 100 9 QuartzCore 0x19277463c CA::OGL::PathStroker::finish() + 52 10 QuartzCore 0x192558520 CA::CG::fill_path(CA::CG::Renderer&, CGPath const*, CA::CG::StrokeParameters const*, CA::Rect const*, CA::ScanConverter::FillRule, CA::Mat2<double> const&, bool) + 3188 11 QuartzCore 0x19261e29c CA::CG::stroke_path(CA::CG::Renderer&, CGPath const*, CA::Rect const*, CA::CG::BasicState const&, CA::CG::StrokeState const&, CA::Mat2<double> const&, bool, bool) + 292 12 QuartzCore 0x1924fc570 CA::CG::DrawOp::render(CA::CG::Renderer&) const + 3716 13 QuartzCore 0x1924f8c74 CA::CG::Queue::render_callback(void*) + 1476 14 libdispatch.dylib 0x18a02e3e8 _dispatch_client_callout + 20 15 libdispatch.dylib 0x18a035ae4 _dispatch_lane_serial_drain + 956 16 libdispatch.dylib 0x18a036544 _dispatch_lane_invoke + 380 17 libdispatch.dylib 0x18a0412d0 _dispatch_root_queue_drain_deferred_wlh + 288 18 libdispatch.dylib 0x18a040b44 _dispatch_workloop_worker_thread + 404 19 libsystem_pthread.dylib 0x18a1db00c _pthread_wqthread + 288 20 libsystem_pthread.dylib 0x18a1d9d28 start_wqthread + 8
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