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Can't snap to geometry. My bad?


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  • Staff

As I mentioned in another post - this is Phase 1 of snap to geometry.

 

You can snap to cusp points and end of curves for any curve object in your snapping candidate list.  This currently excludes smoothed points (probably incorrectly, but with reason).

 

The next phase will include snap point to anywhere on a path/curve.  This will include snap to smoothed points.  I just rationalised that you cannot tell where a smooth point is, so snapping to them would be hit and miss until you are able to snap to anywhere on a curve.

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  • Staff

No problem.

 

Incidentally - have you tried the new off curve handle snapping?  I'm interested to see how people find it, because I have ideas for further additions when I get chance.

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  • Staff

Yes - but it also snaps to tangent and right angles from the tangent of the previous curve.

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  • Staff

Yes. The colour coding I find helpful. Red and green mixed is yellow, so that made sense. Something that will probably become more meaningful when we add custom axis is the notion of axis pairs at right angles - which is what we effectively have with the standard X and Y axis - as such axis allow for independent alignment, and so when something aligns in both axis it makes sense to mix to the yellow colour.

Purple was just another random colour I picked that is not red green or yellow. Purple will denote direct snaps that affect all axis, and indicate that no independent snapping on another axis is possible. As I enable more snap to curve features this will make more sense.

SerifLabs team - Affinity Developer
  • Software engineer  -  Photographer  -  Guitarist  -  Philosopher
  • iMac 27" Retina 5K (Late 2015), 4.0GHz i7, AMD Radeon R9 M395
  • MacBook (Early 2015), 1.3GHz Core M, Intel HD 5300
  • iPad Pro 10.5", 256GB
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