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BrewNCode

Why people do game art assets on A.Designer rather than A.Photo

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This doubt bugs me and thanks to this I don't know which app to buy for my game art asset learning journey. Why people do game art assets on A. Designer rather than A.Photo if A.Photo is the alternative for Photoshop and people use Photoshop to do game art assets. Am I missing something? can somebody explain to me, or please correct me if I am wrong. 

 

I am asking this question because I have seen many game art assets tutorials using A.Designer rather A. Photo.

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Affinity Designer is vector biased with raster capabilities.

Affinity Photo is raster biased with vector capabilities.

There are things each app can do that the other cannot such as, Affinity Photo can perspective and mesh warp, Affinity Designer has transparency gradients etc.


iMac 27" Late 2015 Fully Loaded, iMac 27" Mid 2011 both running High Sierra 10.13.6 - Affinity Designer/Photo & Publisher - Illustrator CC, Inkscape, Blender, Sketchup, Pepakura Designer, MTC, Pixelmator & Pixelmator Pro + more... XP-Pen Artist-22E, - iPad Pro 12.9 B|  

Affinity Help - Affinity Desktop Tutorials - Feedback - FAQ - most asked questions

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32 minutes ago, firstdefence said:

Affinity Designer is vector biased with raster capabilities.

Affinity Photo is raster biased with vector capabilities.

There are things each app can do that the other cannot such as, Affinity Photo can perspective and mesh warp, Affinity Designer has transparency gradients etc.

And what does everything means? which one is better? which application will help me create a 2d character easier?

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13 minutes ago, BrewNCode said:

And what does everything means? which one is better? which application will help me create a 2d character easier?

Neither is better. Each is more appropriate for some things than for others. Which will make it easier for you depends on the details of your specific projects and the workflow that you intend to use, and (probably) the requirements of the gaming platform you plan to design for.

But in general, I would say if you're going to be working with photographs and photography, use Photo. If you're going to be doing something else, use Designer. But you may also find some tools that are only part of Photo will be useful to you, so you may find that you'll need both to accomplish some tasks.


-- Walt

Windows 10 Home, version 1909 (183623.476),
   Desktop: 16GB memory, Intel Core i7-6700K @ 4.00GHz, GeForce GTX 970
   Laptop:  8GB memory, Intel Core i7-3625QM @ 2.30GHz, Intel HD Graphics 4000 or NVIDIA GeForce GT 630M
Affinity Photo 1.8.3.641 and 1.8.3.641 Beta   / Affinity Designer 1.8.3.641 and 1.8.3.641 Beta  / Affinity Publisher 1.8.3.641 and 1.8.3.627 Beta.

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Thanks for all the answers. I will see first with Designer, because there is more education about it and then I'm gonna go with photo to see if it can help me. The cool thing is that, like is 1 pay only I can own these 2 Softwares with no remorse.

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Affinity Store: Affinity Suite (ADe, APh, APu) 1.8.0.585.
Windows 10 Pro, Version 1909, Build 18363.720.
Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080.
Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080.
Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200.

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Alfred online2long.gif
Affinity Designer/Photo/Publisher 1.7.3.481 • Windows 10 Home (4th gen Core i3 CPU)
Affinity Photo for iPad 1.8.2.174 • Designer for iPad 1.8.2.4 • iPadOS 13.3.1 (iPad Air 2)

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