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Hello,

Maybe there’s other ways to do this but i would like to request for the rotate slider to work with selected vectors. I can rotate selected vectors via the rotate button but not the rotate slider which i thought makes sense. See my point via video attached.

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Dimension and position works for this process... rotate would be a really big game changer for me since i like molding shapes instead of creating new ones.

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On 7/26/2019 at 11:02 AM, maco said:

Dimension and position works for this process... rotate would be a really big game changer for me since i like molding shapes instead of creating new ones.

Look at this video... Perhaps what you looking for...

 

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@ErrkaPetti this is exactly what i am looking for. THANKYOU! I can work with this.

I still wish I can control node rotation via the transform studio = tranformation without the handle bars (since it gets in the way sometimes). I also wish it works for single node selection.

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5 hours ago, maco said:

@ErrkaPetti this is exactly what i am looking for. THANKYOU! I can work with this.

I still wish I can control node rotation via the transform studio = tranformation without the handle bars (since it gets in the way sometimes). I also wish it works for single node selection.

Thanks!

But, single node selection and rotation? Hmmm...

Can’t see how this should work?

Tell us!

You can rotate single nodes that is Smart or Smooth, but not sharp (with the complemented two handles you’ve got when selection one single node...

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8 minutes ago, ErrkaPetti said:

Can’t see how this should work?

Please bear with me as I try to explain what I have in mind. Node handles control 2 things;

  • curve length (where you stretch the handle away/closer to the node)
  • curve angle (where you rotate the handle around the node)

For some cases, I exclusively wanted to rotate a specific node without affecting it's curve length. Could be easily solved via transform studio rotation.

image.thumb.png.843fc1c837f3e12a94a603d569a16af4.png

Like-wise, I wanted to exclusively manipulate node's curve length, without affecting the curve angle (which is harder, but I think scaling with context would help)

image.png.047720ef04d46c2f3eca2eef4a802ff4.png

Other node manipulation via scaling... Scale manipulation originates from the node itself.

image.png.acd2e15d4efd8fe6ccc91cbac33193e1.png

Currently I can manipulate node specifications but will affect both angle and length in the process. Also, I don't think I can make a perfectly mirrored & angled handles like my example above with the iPad Designer, huh?

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2 hours ago, maco said:

Please bear with me as I try to explain what I have in mind. Node handles control 2 things;

  • curve length (where you stretch the handle away/closer to the node)
  • curve angle (where you rotate the handle around the node)

For some cases, I exclusively wanted to rotate a specific node without affecting it's curve length. Could be easily solved via transform studio rotation.

image.thumb.png.843fc1c837f3e12a94a603d569a16af4.png

Like-wise, I wanted to exclusively manipulate node's curve length, without affecting the curve angle (which is harder, but I think scaling with context would help)

image.png.047720ef04d46c2f3eca2eef4a802ff4.png

Other node manipulation via scaling... Scale manipulation originates from the node itself.

image.png.acd2e15d4efd8fe6ccc91cbac33193e1.png

Currently I can manipulate node specifications but will affect both angle and length in the process. Also, I don't think I can make a perfectly mirrored & angled handles like my example above with the iPad Designer, huh?

I’ll be back later and commentate this... Nice explanation though...

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