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PrestoBismol

"Expand Stroke" could be heavily improved on some geometry; produces frustrating results.

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First of all, big fan of Affinity Designer. I've been using it almost totally for a year now. Nearly all of my graphics projects at work outside of animation and video have been completed using Affinity products. Of course, there are a few things that could be made better.

 

Here is a comparison of Designer's "Expand Stroke" function and Illustrator's "Outline Stroke" function on something as simple as a circle with a stroke. Affinity's nodes are seemingly random with a collection of nodes at the top, while illustrator maintains the minimum number of nodes to create the shape. 

image.thumb.png.a68df89ecbab3eb7a7cf725a03b75235.pngimage.thumb.png.190c8e49ea9780c9ad12cd496c215b43.png

It is almost impossible to work with the random collection of nodes that Designer presents when working with basic geometry. I would love if this could be fixed somehow!

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11 hours ago, PrestoBismol said:

Here is a comparison of Designer's "Expand Stroke" function and Illustrator's "Outline Stroke" function on something as simple as a circle with a stroke. Affinity's nodes are seemingly random with a collection of nodes at the top, while illustrator maintains the minimum number of nodes to create the shape. 

Hello @PrestoBismol,

welcome to the forum. You are not alone with this finding. It was discussed several times and there are statements from the developers that this is a known issue and they are working on.

This is an older post on the topic:

 

 

In this more recent post the particular problem finds a workaround (but does not solve the problem itself :) )

 

This is a statment of one of the programmers:

 

So, we can hope to see a fix at some time.

Cheers,
d.


Affinity Designer 1.7.3.481 (beta 1.8.0.486)   |   Affinity Photo 1.7.3.481 (beta 1.8.0.486)   |   Affinity Publisher 1.7.3.481 (beta 1.8.0.502)
Affinity Designer for iPad 1.7.0.7   |   Affinity Photo for iPad 1.6.8.77

Windows 10 (1809) 64-bit - Core i7 - 16GB - Intel HD Graphics 4600 & NVIDIA GeForce GTX 960M
iPad pro 9.7" + Apple Pencil

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On the forum here and twitter the team says they are working on fixing this now that all the 1.7 updates are out of the way.

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On 7/22/2019 at 10:46 PM, PrestoBismol said:

First of all, big fan of Affinity Designer. I've been using it almost totally for a year now. Nearly all of my graphics projects at work outside of animation and video have been completed using Affinity products. Of course, there are a few things that could be made better.

 

Here is a comparison of Designer's "Expand Stroke" function and Illustrator's "Outline Stroke" function on something as simple as a circle with a stroke. Affinity's nodes are seemingly random with a collection of nodes at the top, while illustrator maintains the minimum number of nodes to create the shape. 

image.thumb.png.a68df89ecbab3eb7a7cf725a03b75235.pngimage.thumb.png.190c8e49ea9780c9ad12cd496c215b43.png

It is almost impossible to work with the random collection of nodes that Designer presents when working with basic geometry. I would love if this could be fixed somehow!

Thank you for raising the issue again, but expect 18 months of waiting before a fix is released - if it is ready for the next release. That is the average timespan between releases.


"Men are like sheep, of which a flock is more easily driven than a single one."

"Experienced vector artists and infographic designers will find a noticeable lack of the more advanced tools found in Illustrator CC." (source)

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