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Hi, when i add a high pass to any pixel layer in LAB/16 mode, the result is broken. The rersult seems more like a invert filter.

Increasing the radius leads to blurring (instead of HP sharpening effect)

Same isse for live and non-live filter.

Same result on iPad 2017 and iPad Pro 2018.

 

Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

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Mac mini M1 A2348 | Windows 10 - AMD Ryzen 9 5900x - 32 GB RAM - Nvidia GTX 1080

LG34WK950U-W, calibrated to DCI-P3 with LG Calibration Studio / Spider 5

iPad Air Gen 5 (2022) A2589

Special interest into procedural texture filter, edit alpha channel, RGB/16 and RGB/32 color formats, stacking, finding root causes for misbehaving files, finding creative solutions for unsolvable tasks, finding bugs in Apps.

 

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Confirmed here, but only in LAB/16 mode. Other colour modes work as expected.

On a side note, my list of filters in the Sharpen category includes ‘Frequency Separation’, which is curiously missing from your video clip.

Alfred spacer.png
Affinity Designer/Photo/Publisher 2 for Windows • Windows 10 Home/Pro
Affinity Designer/Photo/Publisher 2 for iPad • iPadOS 17.4.1 (iPad 7th gen)

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Indeed a bug. I will update the report. Thanks NotMyFault.

On 7/7/2019 at 10:20 AM, Alfred said:

On a side note, my list of filters in the Sharpen category includes ‘Frequency Separation’, which is curiously missing from your video clip.

NotMyFault has has the Live Filter button enabled and Frequency Separation isn't available as a Live Filter. It gets added as a Pixel layer when you apply it.

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