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Perspective tool


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8 hours ago, Armin77 said:

the Perspectives tool

But this is a pixel tool. ADesigner need vector tool, as Warp tool, which is already on the roadmap.

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35 minutes ago, Pšenda said:

But this is a pixel tool. ADesigner need vector tool, as Warp tool, which is already on the roadmap.

What roadmap exactly?URL?  :D

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1 hour ago, Armin77 said:

Affinity Designer is in my eyes a pixel and vector tool.

No, ADesigner is vector tool, and when processing pixels will never be equivalent to APhoto.

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1 hour ago, Armin77 said:

Why not take the existing tool from Affinity Photo and install it?

Because Serif isn't Adobe, and it doesn't create mega applications like Photoshop. Instead, it offers individual applications for specific purposes at a very reasonable price, so the user can buy the apps exactly to their needs.

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Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155.
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23 minutes ago, Pšenda said:

No, ADesigner is vector tool, and when processing pixels will never be equivalent to APhoto.

I think we're arguing semantics here considering OP's request.

The type of tool OP wants looks to me like a more non-destructive way of transforming a shape by having a more freehand perspective tool rather than the isometric perspective tools that the devs added in 1.7. Porting over your Designer project to Photo to use the transform tools is not a good option when working with vectors. Right now in Affinity Photo the Perspective and Mesh Warp tools are actually destructive, meaning that they rasterize and merge all selected layers into a pixel layer when activating them.

Photoshop has the ability to work with vectors and pixels non-destructively when doing these types of transformations, but only while working with Smart Objects. The Affinity Suite doesn't have that kind of solution to my knowledge, and I could see both Designer and Photo share these two tools if they were non-destructive and didn't rasterize layers into a single pixel layer.

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I think we can agree that Designer needs a vector perspective tool.

  • "The user interface is supposed to work for me - I am not supposed to work for the user interface."
  • Computer-, operating system- and software agnostic; I am a result oriented professional. Look for a fanboy somewhere else.
  • “When a wise man points at the moon the imbecile examines the finger.” ― Confucius
  • Not an Affinity user og forum user anymore. The software continued to disappoint and not deliver.
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10 minutes ago, Jowday said:

Designer needs a vector perspective tool.

Yes, but OP requires a pixel Perspective tool from Photo to add to Pixel Persona in ADesigner.

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Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155.
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Hello, everybody,

there is a possibility already now in Affintiy Designer
to Draw in Perspective with the help of the
Tool Lazy Nezumi.

Lazy Nezumi = LN allows to draw with Perspective Rulers
in Affinity Designer and these feel and can be used just
like as if they were built into Affinity Designer.

Edit:
As Alfred notice me below, i forget to write that
LN only works on Windows. Sorry Mac Users.

Apart from this LN works pretty well with Affinity Designer
and with many other Graphics programs too.
No matter if vector graphics or painting programs.
You can try it out for yourself with the 15 Day Trial
version of LN.

More Details and an Example Picture can be found under
this Link in the lower Post:
https://forum.affinity.serif.com/index.php?/topic/85726-beyond-the-isometric-grid/&tab=comments&_fromLogin=1


Hope this helps, have a nice Day
gottfried

Edited by 2ddpainter
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17 minutes ago, 2ddpainter said:

Lazy Nezumi = LN allows to draw with Perspective Rulers
in Affinity Designer and these feel and can be used just
like as if they were built into Affinity Designer.

LN is great, but it’s only available for Windows.

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