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Live Filters in Affinity Designer & Live filters and effects to objects in the Appearance panel


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1) Live filters
Considering the Affinity Photo and Designer files are exactly the same, why not allow Affinity Designer users to use the live filters Affinity Photo provides if they own Affinity Photo, at the very least? 
The filters tend to be useful and would provide a 'short term' scalable (semi vector, scales as long as it's in its native software) replacement to vector distortions Adobe Illustrator provides before we get the actual vector distortions. 
And yes, I know there is that "Edit in Photo" button, but I'm sure I'm not the only one who wants their workflow to consist of as little software as possible? Isn't it why Affinity Publisher has all 3 programs capabilities in it, providing you bought the other ones?
Perhaps in the future, some live filters, such as perspective or twirl could be expandable into actual vectors, similarly to how Illustrator's distortions work. We'd basically get the same thing in Affinity Designer, and I feel like vector distortions are important to so many people.

2) Live filters and effects in the Appearance panel
isn't this one self-explanatory? I feel like it kinda is. Let's say that I want to blur just one stroke on an object with a couple of strokes and fills.. or if I wanted to give one of the fills an effect from the effects panel? I'd have to work my way around it and create several separate vector shapes. and while we're at effects and distortions for paths, a great one to be able to give to strokes or fills in *general, not just the appearance panel* is offset paths. If I wanted to achieve a negative offset path effect on a fill in Affinity Designer, I'd have to add a stroke to the vector, expand it and subtract from the vector. And if I want to change the offset later, I've got a problem.
image.thumb.png.917196534886c9337e1af85d74400780.pngeffects on individual appearance layers are incredibly powerful (esp offset paths)
image.thumb.png.3f7c34b7149a1bb83a7a442056697b6f.pngPath offsets help even more with fills on advanced and/or annoying shapes

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  • 2 years later...
On 6/24/2019 at 3:18 PM, Ziey said:

Isn't it why Affinity Publisher has all 3 programs capabilities in it, providing you bought the other ones?

APublisher uses StudioLink to get only the basic features of APhoto and ADesigner, certainly not all (such as Export, Liquify, Develop, Tone Map Persona, etc.).

Affinity Store (MSI/EXE): Affinity Suite (ADe, APh, APu) 2.4.0.2301
Dell OptiPlex 7060, i5-8500 3.00 GHz, 16 GB, Intel UHD Graphics 630, Dell P2417H 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155.
Dell Latitude E5570, i5-6440HQ 2.60 GHz, 8 GB, Intel HD Graphics 530, 1920 x 1080, Windows 11 Pro, Version 23H2, Build 22631.3155.
Intel NUC5PGYH, Pentium N3700 2.40 GHz, 8 GB, Intel HD Graphics, EIZO EV2456 1920 x 1200, Windows 10 Pro, Version 21H1, Build 19043.2130.

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On 6/24/2019 at 9:18 AM, Ziey said:

And yes, I know there is that "Edit in Photo" button, but I'm sure I'm not the only one who wants their workflow to consist of as little software as possible? Isn't it why Affinity Publisher has all 3 programs capabilities in it, providing you bought the other ones?

Specifically for live filters, if you don't like having to use Edit in Photo, why not do your work in Publisher? You can do most of your work in the Designer Persona, and switch to the Photo to get the raster functions such as live filters that are available there. Eventually you may need to Edit in Designer (or Photo) if you need the Export Persona, but for most of your workflow you'd just stay in Publisher.

-- Walt
Designer, Photo, and Publisher V1 and V2 at latest retail and beta releases
PC:
    Desktop:  Windows 11 Pro, version 23H2, 64GB memory, AMD Ryzen 9 5900 12-Core @ 3.00 GHz, NVIDIA GeForce RTX 3090 

    Laptop:  Windows 11 Pro, version 23H2, 32GB memory, Intel Core i7-10750H @ 2.60GHz, Intel UHD Graphics Comet Lake GT2 and NVIDIA GeForce RTX 3070 Laptop GPU.
iPad:  iPad Pro M1, 12.9": iPadOS 17.4.1, Apple Pencil 2, Magic Keyboard 
Mac:  2023 M2 MacBook Air 15", 16GB memory, macOS Sonoma 14.4.1

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