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Clearly the starting point for Affinity was to compete with the most popular existing graphics products, quickly. They have done a good job in many ways, and a better job in some ways. Whether they take time to catch their breath, and reconsider the basic elements of graphic design, & how to make them all customizable, in as many ways as possible, remains to be seen. To do so it will be necessary, to go beyond thinking of the software as a graphics design suite, and reconsider how design, geometry, math, & art all exist naturally in an interrelated way. The ability to create all sorts of wave forms and to make dotted lines are one obvious example. A. illustrator made the connection between images and brushes, thus fusing 2 previously separate categories. If Affinity were to create a function that enabled one freeform  line to 'magnetically' attract and repel other 'parallel' freeform lines with adjustable positive and negative pole 'magnetic' nodes, they would have a unique design tool, that conventional categorical thought will never arrive at.

It remains to be seen how imaginative the Affinity team is now that the first competitive phase is over. I see that I am wrong, they are not quite there yet, still working on color issues, live trace, & gradient mesh for example.

The point is not to compete with mathematics or CAD programs, but rather there are many good ideas already available and implemented, when one thinks cross platform.

Edited by ROYGBV
correction

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On 6/22/2019 at 3:29 PM, Glicky said:

Maybe we need something like the "line styles" drop-down menu in Indesign... (see the "Wavy" style below)

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For InDesign havers (who for some reason aren't using Publisher yet), the wavy lines will copy-paste into Designer as vector objects. Nice. 

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