Richard Liu Posted June 13, 2019 Share Posted June 13, 2019 Well, I thought the HSL crash had been fixed in 1.7.1.140 (see ), but it just bit me again -- twice. Here are the logs: AFP 1.7.1.140 HSL crash.zip . Curiously, it takes a rather long time for the system to catch the crash and/or generate the log. Could this be a by-product of the fix? Richard Liu MacBook Pro 16" 2021 M1 Max | macOS 12.3.1 | BenQ SW271 | Affinity Photo 1.10.5 Link to comment Share on other sites More sharing options...
Staff Chris B Posted June 13, 2019 Staff Share Posted June 13, 2019 Hi Richard, I assume @Andy Somerfield will see this thread at some point and take a peek at the new crash reports for you. How to format a bug report | Learning Resources | List of V2 FAQs | YouTube Tutorials Link to comment Share on other sites More sharing options...
Richard Liu Posted June 13, 2019 Author Share Posted June 13, 2019 Another HSL crash. This time, I was only working on the document that caused the crash (i.e., there were no tabbed windows open in AFP), and I had restarted AFP before opening the raw file and developing it. Here is the log: AFP 1.7.1.140 HSL crash #3.zip Richard Liu MacBook Pro 16" 2021 M1 Max | macOS 12.3.1 | BenQ SW271 | Affinity Photo 1.10.5 Link to comment Share on other sites More sharing options...
Richard Liu Posted June 13, 2019 Author Share Posted June 13, 2019 Several more crashes with the same document, always when I try to insert an HSL adjustment layer. I will omit the logs unless instructed to send them. Richard Liu MacBook Pro 16" 2021 M1 Max | macOS 12.3.1 | BenQ SW271 | Affinity Photo 1.10.5 Link to comment Share on other sites More sharing options...
Staff Andy Somerfield Posted June 13, 2019 Staff Share Posted June 13, 2019 Hi again Richard, Thanks for the extra reports - a different issue this time, but one which I am aware of and will make every effort to fix before the GM tomorrow.. As an aside, here is a quick way to interpret the crash reports: 1.) Figure out which thread number crashed - should be near the top of the file, zero in this case - eg: Crashed Thread: 0 2.) Scroll down the crash report to find that thread number - eg. Thread 0 Crashed:: Dispatch queue: com.apple.main-thread 3.) Look at the lines immediately below - in your case: 0 liblibpersona.dylib 0x0000000114872f3a HSLRangeControlView::Draw(Kernel::Counted<Raster::Buffer<Raster::Red8, Raster::Green8, Raster::Blue8, Raster::Alpha8, Raster::X5> >) + 3786 This is a bug with the drawing the HSL range control - your previous reports crashes somewhere inside Intel_CHAL_Driver::GetWorkSize() - a GPU problem. Thanks again for your help - hopefully this will all be sorted for you in the GM build tomorrow Andy. Chris B 1 Link to comment Share on other sites More sharing options...
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