Hi, Ive been using Affinity since the very beginning on and off and now that the full suite is pretty much ready for prime time is time for me to take these apps seriously and start to implement them into my workflow at work. Theres one thing that is stopping me though and its Document Resize in Photo.
In Photoshop if I increase the resolution the size of the image shrinks because I'm basically cramming more pixels into 1 inch. That makes perfect sense to me. In Affinity Photo if i choose to increase the resolution the image size also increases which is the opposite of what i expect and therefore is not actually increasing the resolution its just making the image bigger which infact is lowering the resolution.
Can someone please explain how Affinity resizes/resamples things as I'm completely stumped and I've been using Photoshop and explaining resolution, dpi etc to clients for years but this has me completely stumped.
Basically if i have an image at 10x6cm at 150ppi how do i make it 5x3 @ 300ppi?
So I've just downloaded the Beta and it finally does seem to work (even though its not listed as being fixed?).
I can now see that the implementation of Document Resize is completely baffling to say the least (as I feared).
You have to set the units to Pixels. If you use any other unit it simply resamples even when you untick resample. This is just stupid and confusing! Something that compounds the confusion is the UI whereby you are unable to see the what the changes you input will be, so you have to go through with the operation you might not actually want by clicking resize, then open document resize again and then choose another unit to see the changes. If it simply showed the pixel dimensions in the window along with the chosen units and it updated live without having to click resize and then reopen document resize, it would then be just about bearable to use. WAY too many clicks are involved in a needlessly complex implementation. The same as the colour picker tool and the tab order in the Transform palette.
The UX seriously needs looking into in my opinion and the UI in parts.